Torque3D/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.mis
JeffR bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape
Fixes behavior with gamemode selection in ChooseLevelMenu so if there is only one gamemode, it is auto-selected and advances to the level selection
Update ExampleLevel in ExampleModule to have updated gamemodes field name
2024-12-15 23:48:16 -06:00

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//--- OBJECT WRITE BEGIN ---
new Scene(ExampleLevel) {
Enabled = "1";
gameModes="ExampleGameMode";
new LevelInfo(theLevelInfo) {
fogColor = "0.6 0.6 0.7 1";
fogDensityOffset = "700";
canvasClearColor = "0 0 0 255";
soundAmbience = "AudioAmbienceDefault";
advancedLightmapSupport = "0";
Enabled = "1";
};
new SkyBox(theSky) {
MaterialAsset = "Core_Rendering:BlankSkyMat";
drawBottom = "0";
dirtyGameObject = "0";
};
new Sun(theSun) {
azimuth = "230.396";
elevation = "45";
color = "0.968628 0.901961 0.901961 1";
ambient = "0.337255 0.533333 0.619608 1";
brightness = "2";
texSize = "2048";
overDarkFactor = "3000 1500 750 250";
shadowDistance = "200";
shadowSoftness = "0.25";
logWeight = "0.9";
fadeStartDistance = "0";
bias = "0.1";
Blur = "1";
dirtyGameObject = "0";
dynamicRefreshFreq = "8";
Enabled = "1";
height = "1024";
lightBleedFactor = "0.8";
minVariance = "0";
pointShadowType = "PointShadowType_Paraboloid";
shadowBox = "-100 -100 -100 100 100 100";
splitFadeDistances = "1 1 1 1";
staticRefreshFreq = "250";
width = "3072";
};
new GroundPlane() {
scaleU = "25";
scaleV = "25";
MaterialAsset = "Prototyping:FloorGray";
dirtyGameObject = "0";
Enabled = "1";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
};
new Skylight() {
position = "1.37009 -5.23561 46.5817";
persistentId = "d5eb3afb-dced-11e9-a423-bb0e346e3870";
dirtyGameObject = "0";
};
new SimGroup(CameraSpawnPoints) {
canSave = "1";
canSaveDynamicFields = "1";
enabled = "1";
new SpawnSphere(DefaultCameraSpawnSphere) {
autoSpawn = "0";
spawnTransform = "0";
radius = "1";
sphereWeight = "1";
indoorWeight = "1";
outdoorWeight = "1";
isAIControlled = "0";
dataBlock = "SpawnSphereMarker";
position = "0 0 10";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
enabled = "1";
homingCount = "0";
lockCount = "0";
};
};
};
//--- OBJECT WRITE END ---