Torque3D/Tools/projectGenerator/templates/vc2012_lib_proj.tpl
Cornee Traas 6cb5496ae6 Add VS2012 support
Files are essentially just copied from the 2010 version with slight
tweaks, works without any warnings or errors.
2014-12-13 22:29:28 +01:00

185 lines
11 KiB
Smarty

<?xml version="1.0" encoding="utf-8"?>
<!-- Library Project Template -->
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Optimized Debug|Win32">
<Configuration>Optimized Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{$GUID}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="Torque.Cpp.$(Platform).user.props" Condition="exists('Torque.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'" Label="PropertySheets">
<Import Project="Torque.Cpp.$(Platform).user.props" Condition="exists('Torque.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="Torque.Cpp.$(Platform).user.props" Condition="exists('Torque.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">{$libDir}/compiled/$(Configuration).$(Platform)/</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName)/$(ProjectName)/</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">{$projOutName}_DEBUG</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">{$libDir}/compiled/$(Configuration).$(Platform)/</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName)/$(ProjectName)/</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">{$projOutName}_OPTIMIZEDDEBUG</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">{$libDir}/compiled/$(Configuration).$(Platform)/</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName)/$(ProjectName)/</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">{$projOutName}</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>{foreach item=def from=$projDefines}{$def};{/foreach}TORQUE_DEBUG;TORQUE_DEBUG_GUARD;D3D_DEBUG_INFO;TORQUE_NET_STATS;UNICODE;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>
</ExceptionHandling>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<StringPooling>true</StringPooling>
<RuntimeLibrary>{if $projRuntimeDebug == 1}MultiThreadedDebug{else}MultiThreadedDebugDLL{/if}</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName)_DEBUG.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
<ProgramDataBaseFileName>$(OutDir)$(ProjectName)_DEBUG.pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>{foreach item=def from=$projDisabledWarnings}{$def};{/foreach}4244;4305;4530;4355;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir){$projOutName}_DEBUG.lib</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>{foreach item=def from=$projDefines}{$def};{/foreach}TORQUE_DEBUG;TORQUE_DEBUG_GUARD;D3D_DEBUG_INFO;TORQUE_NET_STATS;UNICODE;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>
</ExceptionHandling>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<StringPooling>true</StringPooling>
<RuntimeLibrary>{if $projRuntimeDebug == 1}MultiThreadedDebug{else}MultiThreadedDebugDLL{/if}</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName)_OPTIMIZEDDEBUG.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
<ProgramDataBaseFileName>$(OutDir)$(ProjectName)_OPTIMIZEDDEBUG.pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>{foreach item=def from=$projDisabledWarnings}{$def};{/foreach}4244;4305;4530;4355;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir){$projOutName}_OPTIMIZEDDEBUG.lib</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>{foreach item=def from=$projDefines}{$def};{/foreach}UNICODE;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>
</ExceptionHandling>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<StringPooling>true</StringPooling>
<RuntimeLibrary>{if $projRuntimeRelease == 0}MultiThreaded{else}MultiThreadedDLL{/if}</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>{foreach item=def from=$projDisabledWarnings}{$def};{/foreach}4244;4305;4530;4355;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)/{$projOutName}.lib</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
{assign var="dirWalk" value=$fileArray}
{include file="vc2010_fileRecurse.tpl" dirWalk=$dirWalk depth=1 dirPath=$projOutput->base_dir}
</ItemGroup>
<ItemGroup>
{foreach item=dep from=$projDepend}
<ProjectReference Include="{$projectDepends[$dep]->name}.vcxproj">
<Project>{$projectDepends[$dep]->guid}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
{/foreach}
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>