Torque3D/Engine/source/postFx
Areloch 555c563b39 More updating of editor icons to assets
Fixed handling of convex shape editor's active and default materials
Fixed assignment of material for convex shapes via editor
Fixed material editor map assignment logic
Added utility function to detect possible duplicate files in project to ProjectImporter
Added conversion of legacy sky and water classes to importer
Fixed bufferLen issue with guiTreeViewCtrl
2021-08-07 19:27:01 -05:00
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postEffect.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
postEffect.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
postEffectCommon.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
postEffectManager.cpp Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 2019-10-20 02:47:15 -05:00
postEffectManager.h Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 2019-10-20 02:47:15 -05:00
postEffectVis.cpp More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
postEffectVis.h Eliminate ConsoleStaticMethod 2018-04-20 20:27:09 +02:00