Torque3D/Engine/source/T3D/physics
Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
2021-07-19 01:07:08 -05:00
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bullet Updates to various components, added a few new ones. 2019-02-24 01:50:38 -06:00
physx3 PhysX 3.4 implementation 2018-01-19 22:34:26 +10:00
physicsBody.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsBody.h Updates to various components, added a few new ones. 2019-02-24 01:50:38 -06:00
physicsCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsCommon.h clang: constructor initialization order 2016-10-14 18:16:55 -05:00
physicsDebris.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
physicsDebris.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
physicsEvents.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsEvents.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsForce.cpp uninitialized variables-t3d 2020-05-11 15:30:21 -05:00
physicsForce.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsPlayer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsPlayer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsPlugin.cpp Merge pull request #2186 from rextimmy/physx_3_4 2018-12-09 15:28:43 -06:00
physicsPlugin.h PhysX 3.4 implementation 2018-01-19 22:34:26 +10:00
physicsShape.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
physicsShape.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
physicsUserData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsUserData.h clang: constructor initialization order 2016-10-14 18:16:55 -05:00
physicsWorld.cpp PhysX 3.4 implementation 2018-01-19 22:34:26 +10:00
physicsWorld.h PhysX 3.4 implementation 2018-01-19 22:34:26 +10:00