Torque3D/Templates/Modules
Areloch e916d14440 Force proper update of box probe when attenuation changes
Fixed multiple case sensitivity issues
Adds GL ARB check for cubemap arrays for certain cases where the driver only supports the extension, not as core
Fixes undeeded namespace declaration in an inline operator function
Cleaned up/reordered some modules default in the data dir
WIP of Das Boot test map
Begun refactoring visualizer tools
Added default cloud and water textures to core/rendering so water and cloud objects work correctly
Added default Fog_Cube mesh so volumetric fog works correctly
2019-08-19 01:14:34 -05:00
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AI_Guard GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
BlankGame Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
FPSGameplay Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
gameUI GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
PostFXPack GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
RealisticVFX GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
Rocks Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
RPGDialog GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
spectatorGameplay Merge pull request #2043 from John3/toolShapes_3 2019-03-31 14:41:35 -05:00
TestGrids GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
Verve Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
vr Moved VR module from core to a regular module, as not all games are necessarily going to use VR. 2018-09-19 16:03:58 -05:00