Torque3D/Templates/BaseGame/game/tools/assetBrowser/guis
Areloch 142da31156 Added D3D error code interpreter
Added sanity check for findMatch
Finished most of asset importer logic to utilize settings system
Cleaned up code for finding associated files
Added General importer settings category and integrated logic for those settings fields
Updated logic in variableGroup to support callbacks in custom fields
Updated logic in variableInspector to better handle callbacks, as well as being able to manually update when manipulating fields
Updated scripts to utilize project settings values for playGUI and mainMenuGUI names
Improved module-oriented loading of materials
Added util function for populating custom fonts
2019-08-12 01:04:17 -05:00
..
addModuleWindow.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
addPackageWindow.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
assetBrowser.gui GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
assetImport.gui Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
editAsset.gui GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
editModule.gui GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
GameObjectCreator.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
newAsset.gui GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
newComponentAsset.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
selectModule.gui Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
selectPackage.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00