Torque3D/Templates/BaseGame/game
AzaezelX 53b0f0530c soundasset sourcegroup fallback
ensure if there's no assigned sourcegroup, we at least point at "AudioChannelMaster" so overall sound volume can have it's say
turn on button hover and click profiles by unremming the file
assign hoverasset and buttonclick assets to audioChannelGUI
todo: sort volume hooks for non-AudioChannelMaster
long term: resolve the requirement that gui profiles need direct sound profiles instead of the capacity to take assets
2022-08-29 16:36:17 -05:00
..
core correct tag 2022-08-28 23:23:01 -05:00
data soundasset sourcegroup fallback 2022-08-29 16:36:17 -05:00
tools * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
main.tscript.in kill the ap if no valid core directory found. 2022-08-13 11:56:05 -05:00
runTests.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00