Torque3D/Engine/source/gui
Areloch abf5a09bc3 Removed duplicate checkbox image
Added asset import conflict resolution option to prepend folder name
Cleanups of Project Importer and fixed importing of material and terrain materials, specifically, fallbacks in the event they are unnamed to utilize the mapTo and internalName fields, respectively
Fixed typos in guiTerrainMaterialDlg
Added AssetBrowser button to GuiEditor
Improved FileObject's PeekLine function to be able to peek forward further via an optional lineOffset argument
2021-07-28 09:26:13 -05:00
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3d Inside _internalRender mForceFOV is not take into account. 2020-10-03 13:20:45 +02:00
buttons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
containers Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
controls Removed duplicate checkbox image 2021-07-28 09:26:13 -05:00
core Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
editor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
game Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
shiny Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
theora Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
utility Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00
worldEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00