Torque3D/Engine/source/navigation
AzaezelX 4fb92f02a3 completed list of roughly ported over scripthooks.
todo: need to figure out why followobject is only hitting the first path node. likely  amixup with goal handling
2025-04-17 01:27:08 -05:00
..
coverPoint.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
coverPoint.h virtuals removed 2024-03-18 18:13:00 +00:00
duDebugDrawTorque.cpp Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
duDebugDrawTorque.h virtuals removed 2024-03-18 18:13:00 +00:00
guiNavEditorCtrl.cpp completed list of roughly ported over scripthooks. 2025-04-17 01:27:08 -05:00
guiNavEditorCtrl.h completed list of roughly ported over scripthooks. 2025-04-17 01:27:08 -05:00
navContext.cpp Added basic Walkabout with #define renamed and no editor. 2014-11-28 19:42:10 +11:00
navContext.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
navMesh.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
navMesh.h virtuals removed 2024-03-18 18:13:00 +00:00
navPath.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
navPath.h virtuals removed 2024-03-18 18:13:00 +00:00
recastPolyList.cpp Issue found with PVS-Studio: 2015-07-21 23:22:21 -05:00
recastPolyList.h virtuals removed 2024-03-18 18:13:00 +00:00
torqueRecast.h Corrected spacing on the brackets to line them back up 2015-07-19 02:02:07 -05:00