Torque3D/Templates/BaseGame/game/tools/materialEditor
2020-09-30 16:02:06 -05:00
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gui shift pbrconfig to ORM 2020-09-30 13:51:12 -05:00
scripts correct compositemap method of creating orm maps 2020-09-30 16:02:06 -05:00
main.cs Implements a Material Instance viewer to the material editor to see a feature-filtered dump of the generated shaders for a given material. 2019-05-17 01:48:45 -05:00