Torque3D/Engine
Areloch 4e557aec83 Added fetch for BRDF texture for forward rendering use, re-enabled brdf logic in the lighting shader and got the probe arrays properly sampling into forward as well.
TODO: core::rendering pref on the BRDF texture instead of hardcode path, add best-pick logic for forward probes and double-check ogl forward is playing nice.
2019-05-02 00:05:12 -05:00
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bin git being a butt with language files. again. 2019-03-18 03:41:44 -05:00
lib micro patch to the nativefiledialogues library to mirror file type name 2018-08-07 13:14:25 -05:00
source Added fetch for BRDF texture for forward rendering use, re-enabled brdf logic in the lighting shader and got the probe arrays properly sampling into forward as well. 2019-05-02 00:05:12 -05:00