mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-05-07 06:16:04 +00:00
TODO: core::rendering pref on the BRDF texture instead of hardcode path, add best-pick logic for forward probes and double-check ogl forward is playing nice. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| source | ||