Torque3D/Templates/BaseGame/game/tools/assetBrowser
Areloch 4ce558f042 Reworks the terrain loader code to work with the assets.
Fixes the terrain asset creation, makes the loading logic go through the asset auto-import behavior when a filename or assetid is bound that is not found.
Corrects terrain material binding to properly save and load
Makes the terrain asset inspector fields work as expected.
2020-06-25 23:33:01 -05:00
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art Changed default terrain paths to go into data/terrains if nothing is set 2019-12-23 12:37:55 -06:00
guis Adds functionality to duplicate an existing asset, currently works with image and level. Other types to follow. 2020-04-05 01:28:34 -05:00
scripts Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
_assetImportConfigs.xml GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
assetImportConfigs.xml Added asset import logging 2020-01-09 18:28:53 -06:00
main.cs Added ImageAsset type mode for cubemaps. 2020-04-15 12:15:12 -05:00