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Fixes the terrain asset creation, makes the loading logic go through the asset auto-import behavior when a filename or assetid is bound that is not found. Corrects terrain material binding to properly save and load Makes the terrain asset inspector fields work as expected. |
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| .. | ||
| art | ||
| guis | ||
| scripts | ||
| _assetImportConfigs.xml | ||
| assetImportConfigs.xml | ||
| main.cs | ||