Torque3D/Templates/BaseGame
Areloch 4ce558f042 Reworks the terrain loader code to work with the assets.
Fixes the terrain asset creation, makes the loading logic go through the asset auto-import behavior when a filename or assetid is bound that is not found.
Corrects terrain material binding to properly save and load
Makes the terrain asset inspector fields work as expected.
2020-06-25 23:33:01 -05:00
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game Reworks the terrain loader code to work with the assets. 2020-06-25 23:33:01 -05:00
source Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
BaseGame.cmake Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cleanShaders.bat Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
cleanShaders.command Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
DeleteCachedDTSs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteCachedDTSs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteDSOs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeleteDSOs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeletePrefs.bat Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
DeletePrefs.command Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
thumb.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00