Torque3D/Engine/source/T3D/assets
Areloch 889115f45e Implemented proper ScriptAsset execution on load
Implemented script dependency handling
Added test-case of script dependency handling in ExampleModule
Cleanup of redundant getSceneCount calls
Properly get scene count in callGamemodeFunction
Remove unneeded TODO comment in shaders
Converted onMissionEnded gamemode func call to use callGameModeFunction function
Convert ExampleGameMode to be container-object based, and updated callGamemodeFunction to handle that
Correct import settings typoe so image suffixes are read correctly
Largely fixed companion image scanning when importing images and streamlined image-material interop during import preprocessing
Added handling for reading in PBR maps and creating a composite image + asset
Added WIP of Cubemap asset, and editing integration with a standalone cubemap editor
Added ability to create new Cubemap asset in Asset Browser
2019-09-13 00:27:48 -05:00
..
ComponentAsset.cpp Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
ComponentAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
CppAsset.cpp Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
CppAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
CubemapAsset.cpp Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
CubemapAsset.h Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
ExampleAsset.cpp Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
ExampleAsset.h Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
GameObjectAsset.cpp Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
GameObjectAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
GUIAsset.cpp Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
GUIAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
ImageAsset.cpp Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
ImageAsset.h Adds test shapes of Kork and SpaceOrc 2019-05-28 17:24:29 -05:00
LevelAsset.cpp Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
LevelAsset.h Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
MaterialAsset.cpp Adds test shapes of Kork and SpaceOrc 2019-05-28 17:24:29 -05:00
MaterialAsset.h Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development 2019-05-06 01:49:58 -05:00
ParticleAsset.cpp Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
ParticleAsset.h Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
PostEffectAsset.cpp Post FX script file initialization 2019-07-15 00:38:53 -05:00
PostEffectAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
ScriptAsset.cpp Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
ScriptAsset.h Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
ShapeAnimationAsset.cpp Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
ShapeAnimationAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
ShapeAsset.cpp Various fixes 2019-05-11 21:42:27 -05:00
ShapeAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
SoundAsset.cpp Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
SoundAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
stateMachineAsset.cpp Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
stateMachineAsset.h Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
TerrainMaterialAsset.cpp Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
TerrainMaterialAsset.h Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00