Torque3D/Engine/source/gfx
Areloch 0b345fdf53 Updated ToolsGuiTextPadProile to comply to editor theme
Further tweaks/reorg to UI module
Implemented cubemap array scaling on GL so it doesn't crash when texture quality is lowered
2019-09-29 07:51:43 -05:00
..
bitmap
D3D11 Merge branch 'alpha40LINwork' of https://github.com/Azaezel/Torque3D into Preview4_0 2019-08-27 19:10:38 -05:00
gl Updated ToolsGuiTextPadProile to comply to editor theme 2019-09-29 07:51:43 -05:00
Null
sim
util
video
genericConstBuffer.cpp Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 2019-06-27 00:36:56 -05:00
genericConstBuffer.h
gFont.cpp
gFont.h
gfxAdapter.h
gfxAPI.cpp
gfxAPI.h
gfxCardProfile.cpp GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
gfxCardProfile.h
gfxCubemap.cpp
gfxCubemap.h
gfxDebugEvent.h
gfxDevice.cpp enhanced stage check 2019-04-10 11:43:45 -05:00
gfxDevice.h Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
gfxDeviceStatistics.cpp
gfxDeviceStatistics.h
gfxDrawUtil.cpp
gfxDrawUtil.h
gfxEnums.h
gfxFence.cpp
gfxFence.h
gfxFontRenderBatcher.cpp
gfxFontRenderBatcher.h
gfxFormatUtils.cpp
gfxFormatUtils.h
gfxInit.cpp
gfxInit.h
gfxOcclusionQuery.cpp
gfxOcclusionQuery.h
gfxPrimitiveBuffer.cpp
gfxPrimitiveBuffer.h
gfxResource.cpp
gfxResource.h
gfxShader.cpp
gfxShader.h
gfxStateBlock.cpp
gfxStateBlock.h
gfxStringEnumTranslate.cpp
gfxStringEnumTranslate.h
gfxStructs.cpp
gfxStructs.h
gfxTarget.cpp
gfxTarget.h
gfxTextureHandle.cpp
gfxTextureHandle.h
gfxTextureManager.cpp Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
gfxTextureManager.h Initial implementation of separated client and server create/destroy functions for module setup 2019-08-01 01:38:36 -05:00
gfxTextureObject.cpp
gfxTextureObject.h
gfxTextureProfile.cpp
gfxTextureProfile.h
gfxTransformSaver.h
gfxVertexBuffer.cpp
gfxVertexBuffer.h
gfxVertexColor.cpp
gfxVertexColor.h from @rextimmy - linearcolor set and = operators 2019-08-22 07:03:48 -05:00
gfxVertexFormat.cpp
gfxVertexFormat.h
gfxVertexTypes.cpp
gfxVertexTypes.h
primBuilder.cpp
primBuilder.h
screenshot.cpp
screenshot.h