Torque3D/Engine/source/gui/core
marauder2k7 974f217b96 SFX API Changes
DSound has since been deprecated and xaudio2 would require us to write our own 3d spatialization and mixer
Load devices the same way we load in the gfx end
setup sfx provider
run sfx devices on startup
various fixes around sfx null device
added the bitrate and samplerate globals
added the hrtf global code is in to use this but not setup yet
Adds speed of sound to the sound system
SFXAmbience now has a property for speed of sound for different mediums, can also be set directly
2026-04-13 14:55:43 +01:00
..
guiArrayCtrl.cpp Input event changes 2013-01-22 18:17:41 -05:00
guiArrayCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiCanvas.cpp SFX API Changes 2026-04-13 14:55:43 +01:00
guiCanvas.h Fixes design oversight where the general game menu keybind was being overridden due to order of operations issues with an offscreen canvas demoing the options menu 2025-08-11 00:06:42 -05:00
guiControl.cpp context safties 2026-03-02 11:38:20 -06:00
guiControl.h setFirstResonder Safeties 2025-02-25 18:23:45 -06:00
guiDefaultControlRender.cpp guiControlProfile 2025-01-23 22:13:48 +00:00
guiDefaultControlRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiOffscreenCanvas.cpp gui offscreen material test 2025-06-18 17:05:35 +01:00
guiOffscreenCanvas.h gui offscreen material test 2025-06-18 17:05:35 +01:00
guiScriptNotifyControl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiScriptNotifyControl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiTypes.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiTypes.h review notes from Az 2025-03-30 11:22:42 +01:00