Torque3D/Engine/source/lighting/basic
2019-10-22 15:11:39 -05:00
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basicLightManager.cpp more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 2019-10-22 15:11:39 -05:00
basicLightManager.h Add vector light support to forward materials. 2019-07-22 00:16:58 -05:00
basicSceneObjectLightingPlugin.cpp
basicSceneObjectLightingPlugin.h
blTerrainSystem.cpp
blTerrainSystem.h