..
GLSL
simplified translucent opacity nudging
2025-12-16 15:46:37 -06:00
HLSL
simplified translucent opacity nudging
2025-12-16 15:46:37 -06:00
conditionerFeature.cpp
Fix GLSL out fragment shader color.
2014-11-30 05:32:40 +01:00
conditionerFeature.h
virtuals removed
2024-03-18 18:13:00 +00:00
customShaderFeature.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
customShaderFeature.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
featureMgr.cpp
Ground work for node editor
2025-06-23 02:18:39 +01:00
featureMgr.h
Ground work for node editor
2025-06-23 02:18:39 +01:00
featureSet.cpp
Update featureSet.cpp
2025-06-23 02:18:40 +01:00
featureSet.h
Ground work for node editor
2025-06-23 02:18:39 +01:00
featureType.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
featureType.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
langElement.cpp
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00
langElement.h
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00
shaderComp.cpp
Hardware Skinning Support
2016-08-21 01:43:30 +01:00
shaderComp.h
virtuals removed
2024-03-18 18:13:00 +00:00
shaderDependency.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
shaderDependency.h
virtuals removed
2024-03-18 18:13:00 +00:00
shaderFeature.cpp
give shadergen tags for the other two potential rendertargets for use down the line
2020-08-03 16:45:37 -05:00
shaderFeature.h
uninitialized and unused value cleanups
2023-05-01 10:40:02 -05:00
shaderGen.cpp
Ground work for node editor
2025-06-23 02:18:39 +01:00
shaderGen.h
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
2020-09-19 18:25:10 -05:00
shaderGenVars.cpp
shift capturing from a globalMacro to a sceneRenderstate S32
2024-04-16 13:51:41 -05:00
shaderGenVars.h
shift capturing from a globalMacro to a sceneRenderstate S32
2024-04-16 13:51:41 -05:00
shaderOp.cpp
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00
shaderOp.h
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00