Torque3D/Engine/source/gui
marauder2k7 47bff2f0eb Update guiMissionArea.cpp
simplify logic around skipping objects that push the mLevelBounds outside F32_MAX
2025-06-15 17:15:59 +01:00
..
3d fill in the validated variables 2025-03-09 11:53:23 -05:00
buttons Fixed gui editor drag and drop behavior for image, shape, and sound 2025-05-30 20:21:13 -05:00
containers Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
controls Merge branch 'DirectImageFileOption' of https://github.com/Areloch/Torque3D into development 2025-05-30 00:08:29 -05:00
core use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
editor Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3 2025-05-12 14:45:41 +01:00
game use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
shaderEditor fill in the validated variables 2025-03-09 11:53:23 -05:00
shiny fill in the validated variables 2025-03-09 11:53:23 -05:00
theora rest of virtuals removed 2024-03-18 18:40:22 +00:00
utility - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
worldEditor Update guiMissionArea.cpp 2025-06-15 17:15:59 +01:00