Torque3D/Engine/source/core
2018-12-09 14:48:50 -06:00
..
ogg clang: constructor initialization order 2016-10-14 18:16:55 -05:00
stream Merge pull request #2267 from calvinbalke13/feature-netcode-fix 2018-10-12 00:39:26 -05:00
strings As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
util Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
bitMatrix.h
bitRender.cpp
bitRender.h
bitSet.h
bitVector.cpp
bitVector.h
bitVectorW.h
color.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
color.h ColorI::fromLinear fix 2017-08-13 19:39:44 +10:00
crc.cpp
crc.h
dataChunker.cpp Reduce the amount of blocks of memory DataChunker uses 2016-09-30 18:35:14 +01:00
dataChunker.h Reduce the amount of blocks of memory DataChunker uses 2016-09-30 18:35:14 +01:00
dnet.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
dnet.h
factoryCache.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
fileio.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
fileObject.cpp Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
fileObject.h
filterStream.cpp
filterStream.h
frameAllocator.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
frameAllocator.h More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
idGenerator.cpp
idGenerator.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
iTickable.cpp
iTickable.h
memVolume.cpp Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
memVolume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
module.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
module.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
resizeStream.cpp
resizeStream.h
resource.cpp
resource.h
resourceManager.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
resourceManager.h
stringBuffer.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
stringBuffer.h
stringTable.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
stringTable.h
tagDictionary.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 2016-12-20 22:50:28 -06:00
tagDictionary.h
tAlgorithm.h tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
threadStatic.cpp
threadStatic.h Fixed thread statics. 2014-08-20 10:00:46 +10:00
tokenizer.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
tokenizer.h
tSimpleHashTable.h
tSparseArray.h remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
virtualMountSystem.cpp
virtualMountSystem.h
volume.cpp winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 2018-03-12 19:10:55 -05:00
volume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00