Torque3D/Engine/source/navigation
AzaezelX 4481bdc726 don't use MarkerObjectTypes for navmesh generation
do use a minium radius for clicking on a link to select it in the tooling
2026-01-13 20:02:37 -06:00
..
navMeshTools Update navMeshSelectTool.cpp 2025-07-28 11:58:22 +01:00
ChunkyTriMesh.cpp recast update 2025-07-22 14:39:36 +01:00
ChunkyTriMesh.h recast update 2025-07-22 14:39:36 +01:00
coverPoint.cpp clamp rendering cover points to 50 units 2025-07-31 19:12:26 +01:00
coverPoint.h virtuals removed 2024-03-18 18:13:00 +00:00
duDebugDrawTorque.cpp clamp rendering cover points to 50 units 2025-07-31 19:12:26 +01:00
duDebugDrawTorque.h add cover tool 2025-07-28 08:24:20 +01:00
guiNavEditorCtrl.cpp add cover tool 2025-07-28 08:24:20 +01:00
guiNavEditorCtrl.h cleanup 2025-07-27 19:32:52 +01:00
navContext.cpp Added basic Walkabout with #define renamed and no editor. 2014-11-28 19:42:10 +11:00
navContext.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
navMesh.cpp don't use MarkerObjectTypes for navmesh generation 2026-01-13 20:02:37 -06:00
navMesh.h final cleanup and fixes 2025-07-28 20:26:31 +01:00
navMeshTool.cpp tools build requirements 2025-08-03 10:18:23 +01:00
navMeshTool.h tools build requirements 2025-08-03 10:18:23 +01:00
navPath.cpp added navmesh tester tool 2025-07-26 10:34:19 +01:00
navPath.h added navmesh tester tool 2025-07-26 10:34:19 +01:00
recastPolyList.cpp updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
recastPolyList.h updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
torqueRecast.h added navmesh tester tool 2025-07-26 10:34:19 +01:00