mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-28 16:49:43 +00:00
cleanup
add select tool cleanup more from guinaveditorctrl and scripts
This commit is contained in:
parent
3946017556
commit
24ec55e8bc
9 changed files with 252 additions and 208 deletions
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@ -38,6 +38,7 @@
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#include "gui/worldEditor/undoActions.h"
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#include "T3D/gameBase/gameConnection.h"
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#include "T3D/AI/AIController.h"
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#include "navigation/navMeshTool.h"
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IMPLEMENT_CONOBJECT(GuiNavEditorCtrl);
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@ -47,15 +48,8 @@ ConsoleDocClass(GuiNavEditorCtrl,
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"@internal"
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);
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// Each of the mode names directly correlates with the Nav Editor's tool palette.
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const String GuiNavEditorCtrl::mSelectMode = "SelectMode";
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const String GuiNavEditorCtrl::mLinkMode = "LinkMode";
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const String GuiNavEditorCtrl::mCoverMode = "CoverMode";
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const String GuiNavEditorCtrl::mTestMode = "TestMode";
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GuiNavEditorCtrl::GuiNavEditorCtrl()
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{
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mMode = mSelectMode;
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mIsDirty = false;
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mStartDragMousePoint = InvalidMousePoint;
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mMesh = NULL;
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@ -101,8 +95,6 @@ void GuiNavEditorCtrl::initPersistFields()
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void GuiNavEditorCtrl::onSleep()
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{
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Parent::onSleep();
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//mMode = mSelectMode;
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}
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void GuiNavEditorCtrl::selectMesh(NavMesh *mesh)
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@ -311,15 +303,6 @@ bool GuiNavEditorCtrl::getStaticPos(const Gui3DMouseEvent & event, Point3F &tpos
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return hit;
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}
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void GuiNavEditorCtrl::setMode(String mode, bool sourceShortcut = false)
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{
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mMode = mode;
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Con::executef(this, "onModeSet", mode);
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if(sourceShortcut)
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Con::executef(this, "paletteSync", mode);
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}
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void GuiNavEditorCtrl::submitUndo(const UTF8 *name)
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{
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// Grab the mission editor undo manager.
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@ -361,6 +344,7 @@ void GuiNavEditorCtrl::setActiveTool(NavMeshTool* tool)
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if (mTool)
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{
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mTool->setActiveEditor(this);
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mTool->setActiveNavMesh(mMesh);
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mTool->onActivated(mLastEvent);
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}
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@ -386,14 +370,4 @@ DefineEngineMethod(GuiNavEditorCtrl, setActiveTool, void, (const char* toolName)
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object->setActiveTool(tool);
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}
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DefineEngineMethod(GuiNavEditorCtrl, getMode, const char*, (), , "")
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{
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return object->getMode();
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}
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DefineEngineMethod(GuiNavEditorCtrl, setMode, void, (String mode),, "setMode(String mode)")
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{
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object->setMode(mode);
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}
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#endif
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@ -34,9 +34,9 @@
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#include "gui/worldEditor/gizmo.h"
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#endif
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#ifndef _NAVMESH_TOOL_H_
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#include "navigation/navMeshTool.h"
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#endif
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//#ifndef _NAVMESH_TOOL_H_
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//#include "navigation/navMeshTool.h"
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//#endif
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#include "navMesh.h"
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#include "T3D/aiPlayer.h"
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@ -45,6 +45,7 @@ struct ObjectRenderInst;
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class SceneManager;
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class SceneRenderState;
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class BaseMatInstance;
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class NavMeshTool;
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class GuiNavEditorCtrl : public EditTSCtrl
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{
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@ -99,9 +100,6 @@ public:
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bool getStaticPos(const Gui3DMouseEvent & event, Point3F &tpos);
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void setMode(String mode, bool sourceShortcut);
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String getMode() { return mMode; }
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void selectMesh(NavMesh *mesh);
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S32 getMeshId();
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@ -122,8 +120,6 @@ protected:
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bool mIsDirty;
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String mMode;
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/// Currently-selected NavMesh.
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SimObjectPtr<NavMesh> mMesh;
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@ -12,6 +12,10 @@
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#include "navigation/navMesh.h"
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#endif
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#ifndef _GUINAVEDITORCTRL_H_
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#include "navigation/guiNavEditorCtrl.h"
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#endif
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class UndoAction;
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class NavMeshTool : public SimObject
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@ -19,6 +23,8 @@ class NavMeshTool : public SimObject
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typedef SimObject Parent;
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protected:
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SimObjectPtr<NavMesh> mNavMesh;
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SimObjectPtr<GuiNavEditorCtrl> mCurEditor;
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void _submitUndo(UndoAction* action);
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public:
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@ -29,6 +35,7 @@ public:
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DECLARE_CONOBJECT(NavMeshTool);
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virtual void setActiveNavMesh(NavMesh* nav_mesh) { mNavMesh = nav_mesh; }
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virtual void setActiveEditor(GuiNavEditorCtrl* nav_editor) { mCurEditor = nav_editor; }
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virtual void onActivated(const Gui3DMouseEvent& lastEvent) {}
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virtual void onDeactivated() {}
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112
Engine/source/navigation/navMeshTools/navMeshSelectTool.cpp
Normal file
112
Engine/source/navigation/navMeshTools/navMeshSelectTool.cpp
Normal file
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@ -0,0 +1,112 @@
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#include "navMeshSelectTool.h"
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#include "console/consoleTypes.h"
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#include "gfx/gfxDrawUtil.h"
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IMPLEMENT_CONOBJECT(NavMeshSelectTool);
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static void renderBoxOutline(const Box3F& box, const ColorI& col)
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{
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if (box != Box3F::Invalid)
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{
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GFXStateBlockDesc desc;
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desc.setCullMode(GFXCullNone);
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desc.setFillModeSolid();
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desc.setZReadWrite(true, false);
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desc.setBlend(true);
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GFX->getDrawUtil()->drawCube(desc, box, ColorI(col, 20));
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desc.setFillModeWireframe();
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desc.setBlend(false);
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GFX->getDrawUtil()->drawCube(desc, box, ColorI(col, 255));
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}
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}
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NavMeshSelectTool::NavMeshSelectTool()
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{
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mCurMesh = NULL;
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}
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void NavMeshSelectTool::onActivated(const Gui3DMouseEvent& evt)
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{
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Con::executef(this, "onActivated");
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}
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void NavMeshSelectTool::onDeactivated()
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{
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Con::executef(this, "onDeactivated");
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}
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void NavMeshSelectTool::on3DMouseDown(const Gui3DMouseEvent& evt)
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{
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if (mCurEditor.isNull())
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return;
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Point3F startPnt = evt.pos;
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Point3F endPnt = evt.pos + evt.vec * 1000.0f;
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RayInfo ri;
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if (gServerContainer.castRay(startPnt, endPnt, MarkerObjectType, &ri))
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{
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if (!ri.object)
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return;
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NavMesh* selNavMesh = dynamic_cast<NavMesh*>(ri.object);
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if (selNavMesh)
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{
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mCurEditor->selectMesh(selNavMesh);
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return;
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}
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}
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}
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void NavMeshSelectTool::on3DMouseMove(const Gui3DMouseEvent& evt)
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{
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if (mCurEditor.isNull())
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return;
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Point3F startPnt = evt.pos;
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Point3F endPnt = evt.pos + evt.vec * 1000.0f;
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RayInfo ri;
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if (gServerContainer.castRay(startPnt, endPnt, MarkerObjectType, &ri))
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{
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NavMesh* selNavMesh = dynamic_cast<NavMesh*>(ri.object);
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if (selNavMesh)
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{
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mCurMesh = selNavMesh;
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}
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else
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{
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mCurMesh = NULL;
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}
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}
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else
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{
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mCurMesh = NULL;
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}
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}
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void NavMeshSelectTool::onRender3D()
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{
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if (!mCurMesh.isNull())
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renderBoxOutline(mCurMesh->getWorldBox(), ColorI::LIGHT);
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}
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bool NavMeshSelectTool::updateGuiInfo()
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{
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SimObject* statusbar;
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Sim::findObject("EditorGuiStatusBar", statusbar);
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GuiTextCtrl* selectionBar;
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Sim::findObject("EWorldEditorStatusBarSelection", selectionBar);
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String text;
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if (statusbar)
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Con::executef(statusbar, "setInfo", text.c_str());
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if (selectionBar)
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selectionBar->setText(text);
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return true;
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}
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30
Engine/source/navigation/navMeshTools/navMeshSelectTool.h
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30
Engine/source/navigation/navMeshTools/navMeshSelectTool.h
Normal file
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@ -0,0 +1,30 @@
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#ifndef _NAVMESHSELECTTOOL_H_
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#define _NAVMESHSELECTTOOL_H_
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#ifndef _NAVMESH_TOOL_H_
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#include "navigation/navMeshTool.h"
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#endif
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class NavMeshSelectTool : public NavMeshTool
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{
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typedef NavMeshTool Parent;
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protected:
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SimObjectPtr<NavMesh> mCurMesh;
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public:
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DECLARE_CONOBJECT(NavMeshSelectTool);
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NavMeshSelectTool();
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virtual ~NavMeshSelectTool() {}
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void onActivated(const Gui3DMouseEvent& evt) override;
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void onDeactivated() override;
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void on3DMouseDown(const Gui3DMouseEvent& evt) override;
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void on3DMouseMove(const Gui3DMouseEvent& evt) override;
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void onRender3D() override;
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bool updateGuiInfo() override;
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};
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#endif
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@ -367,6 +367,9 @@ bool NavMeshTestTool::updateGuiInfo()
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if (mSpawnClass != String::EmptyString && mSpawnDatablock != String::EmptyString)
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text += " CTRL+LMB To spawn a new Bot.";
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if (mSelectFollow)
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text = "LMB To select Follow Target.";
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if (statusbar)
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Con::executef(statusbar, "setInfo", text.c_str());
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@ -491,8 +491,8 @@ $guiContent = new GuiNavEditorCtrl(NavEditorGui, EditorGuiGroup) {
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HorizSizing = "right";
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VertSizing = "bottom";
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Extent = "90 18";
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text = "Find cover";
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command = "NavMeshTools->TestTool.findCover();";
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text = "Stop";
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command = "NavMeshTools->TestTool.stop();";
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};
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};
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new GuiControl() {
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@ -515,8 +515,8 @@ $guiContent = new GuiNavEditorCtrl(NavEditorGui, EditorGuiGroup) {
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HorizSizing = "right";
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VertSizing = "bottom";
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Extent = "90 18";
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text = "Stop";
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command = "NavMeshTools->TestTool.stop();";
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text = "Find cover";
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command = "NavMeshTools->TestTool.findCover();";
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};
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};
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new GuiControl() {
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@ -532,6 +532,23 @@ $guiContent = new GuiNavEditorCtrl(NavEditorGui, EditorGuiGroup) {
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text = "Toggle Follow";
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command = "NavMeshTools->TestTool.toggleFollow();";
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};
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new GuiTextEditSliderCtrl(CoverRadius) {
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position = "100 0";
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extent = "90 18";
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format = "%3.2f";
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range = "0 1e+03";
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increment = "0.1";
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focusOnMouseWheel = "0";
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historySize = "0";
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password = "0";
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tabComplete = "0";
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sinkAllKeyEvents = "0";
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hovertime = "1000";
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profile = "ToolsGuiTextEditProfile";
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tooltipProfile = "GuiToolTipProfile";
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toolTip = "The radius to search for cover";
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};
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};
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};
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};
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@ -815,67 +832,6 @@ $guiContent = new GuiNavEditorCtrl(NavEditorGui, EditorGuiGroup) {
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variable = "$Nav::Editor::renderVoxels";
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};
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};
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new GuiStackControl() {
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internalName = "TestProperties";
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position = "7 21";
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extent = "186 64";
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padding = "2 2 2 2";
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new GuiTextCtrl() {
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text = "Cover";
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profile = "ToolsGuiTextProfile";
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extent = "180 20";
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minExtent = "8 2";
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visible = "1";
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};
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new GuiTextEditCtrl() {
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internalName = "CoverRadius";
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text = "10";
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profile = "ToolsGuiTextEditProfile";
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extent = "40 20";
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minExtent = "8 2";
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visible = "1";
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tooltipProfile = "GuiToolTipProfile";
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toolTip = "Radius for cover-finding.";
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};
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new GuiTextEditCtrl() {
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internalName = "CoverPosition";
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text = "LocalClientConnection.getControlObject().getPosition();";
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profile = "ToolsGuiTextEditProfile";
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extent = "140 20";
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minExtent = "8 2";
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visible = "1";
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tooltipProfile = "GuiToolTipProfile";
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toolTip = "Position to find cover from.";
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};
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new GuiTextCtrl() {
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text = "Follow";
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profile = "ToolsuiTextProfile";
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extent = "180 20";
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minExtent = "8 2";
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visible = "1";
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};
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new GuiTextEditCtrl() {
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internalName = "FollowRadius";
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text = "1";
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profile = "ToolsGuiTextEditProfile";
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extent = "40 20";
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minExtent = "8 2";
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visible = "1";
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tooltipProfile = "GuiToolTipProfile";
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toolTip = "Radius for following.";
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};
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new GuiTextEditCtrl() {
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internalName = "FollowObject";
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text = "LocalClientConnection.player";
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profile = "ToolsGuiTextEditProfile";
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extent = "140 20";
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minExtent = "8 2";
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visible = "1";
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tooltipProfile = "GuiToolTipProfile";
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toolTip = "Object to follow.";
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};
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};
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};
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new GuiMLTextCtrl(NavFieldInfoControl) {
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canSaveDynamicFields = "0";
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@ -59,6 +59,13 @@ function initializeNavEditor()
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new SimSet(NavMeshTools)
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{
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new NavMeshSelectTool()
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{
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internalName = "SelectTool";
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toolTip = "Edit NavMesh";
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buttonImage = "ToolsModule:visibility_toggle_n_image";
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};
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new OffMeshConnectionTool()
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{
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internalName = "LinkTool";
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@ -143,12 +150,11 @@ function EditorGui::SetNavPalletBar()
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//Adds a button to the pallete stack
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//Name Icon Click Command Tooltip text Keybind
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EWToolsPaletteWindow.addButton("ViewNavMesh", "ToolsModule:visibility_toggle_n_image", "NavEditorGui.prepSelectionMode();", "", "View NavMesh", "1");
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EWToolsPaletteWindow.addButton("EditMode", "ToolsModule:visibility_toggle_n_image", "NavEditorGui.setActiveTool(NavMeshTools->SelectTool);", "", "Edit NavMesh", "1");
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EWToolsPaletteWindow.addButton("LinkMode", "ToolsModule:nav_link_n_image", "NavEditorGui.setActiveTool(NavMeshTools->LinkTool);", "", "Create off-mesh links", "2");
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// EWToolsPaletteWindow.addButton("CoverMode", "ToolsModule:nav_cover_n_image", "NavEditorGui.setMode(\"CoverMode\");", "","Edit cover", "3");
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// EWToolsPaletteWindow.addButton("TileMode", "ToolsModule:select_bounds_n_image", "NavEditorGui.setMode(\"TileMode\");", "", "View tiles", "4");
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EWToolsPaletteWindow.addButton("TestMode", "ToolsModule:3rd_person_camera_n_image", "NavEditorGui.setActiveTool(NavMeshTools->TestTool);", "", "Test pathfinding", "5");
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EWToolsPaletteWindow.addButton("TileMode", "ToolsModule:select_bounds_n_image", "NavEditorGui.setActiveTool(NavMeshTools->TileTool);" , "", "View and Edit Tiles", "4");
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EWToolsPaletteWindow.addButton("TileMode", "ToolsModule:select_bounds_n_image", "NavEditorGui.setActiveTool(NavMeshTools->TileTool);" , "", "View and Edit Tiles", "4");
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EWToolsPaletteWindow.addButton("TestMode", "ToolsModule:3rd_person_camera_n_image", "NavEditorGui.setActiveTool(NavMeshTools->TestTool);", "", "Test pathfinding", "5");
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EWToolsPaletteWindow.refresh();
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}
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@ -160,7 +166,22 @@ function NavEditorPlugin::onActivated(%this)
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$Nav::EditorOpen = true;
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// Start off in Select mode.
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ToolsPaletteArray->NavEditorSelectMode.performClick();
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// Callback when the nav editor changes mode. Set the appropriate dynamic
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// GUI contents in the properties/actions boxes.
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NavInspector.setVisible(false);
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%actions = NavEditorOptionsWindow->ActionsBox;
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%actions->SelectActions.setVisible(false);
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%actions->LinkActions.setVisible(false);
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%actions->CoverActions.setVisible(false);
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%actions->TileActions.setVisible(false);
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%actions->TestActions.setVisible(false);
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%properties = NavEditorOptionsWindow->PropertiesBox;
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%properties->LinkProperties.setVisible(false);
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%properties->TileProperties.setVisible(false);
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ENavEditorSelectModeBtn.performClick();
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EditorGui.bringToFront(NavEditorGui);
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NavEditorGui.setVisible(true);
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@ -296,23 +296,37 @@ function NavEditorGui::showSidePanel()
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%parent.panelHidden = false;
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}
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||||
|
||||
//------------------------------------------------------------------------------
|
||||
//------------------------------------------------------
|
||||
// NAVMESHTESTTOOL
|
||||
//------------------------------------------------------
|
||||
|
||||
function NavMeshSelectTool::onActivated(%this)
|
||||
{
|
||||
NavInspector.setVisible(false);
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
NavInspector.setVisible(true);
|
||||
%actions->SelectActions.setVisible(true);
|
||||
|
||||
NavInspector.inspect(NavEditorGui.getMesh());
|
||||
}
|
||||
|
||||
function NavMeshSelectTool::onDeactivated(%this)
|
||||
{
|
||||
NavInspector.setVisible(false);
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
}
|
||||
|
||||
//------------------------------------------------------
|
||||
// OffMeshConnectionTool
|
||||
//------------------------------------------------------
|
||||
|
||||
function OffMeshConnectionTool::onActivated(%this)
|
||||
{
|
||||
NavInspector.setVisible(false);
|
||||
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
%actions->LinkActions.setVisible(false);
|
||||
%actions->CoverActions.setVisible(false);
|
||||
%actions->TileActions.setVisible(false);
|
||||
%actions->TestActions.setVisible(false);
|
||||
|
||||
%properties = NavEditorOptionsWindow->PropertiesBox;
|
||||
%properties->LinkProperties.setVisible(false);
|
||||
%properties->TileProperties.setVisible(false);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
|
||||
%actions->LinkActions.setVisible(true);
|
||||
%properties->LinkProperties.setVisible(true);
|
||||
|
|
@ -323,16 +337,9 @@ function OffMeshConnectionTool::onDeactivated(%this)
|
|||
NavInspector.setVisible(false);
|
||||
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
%actions->LinkActions.setVisible(false);
|
||||
%actions->CoverActions.setVisible(false);
|
||||
%actions->TileActions.setVisible(false);
|
||||
%actions->TestActions.setVisible(false);
|
||||
|
||||
%properties = NavEditorOptionsWindow->PropertiesBox;
|
||||
%properties->LinkProperties.setVisible(false);
|
||||
%properties->TileProperties.setVisible(false);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
}
|
||||
|
||||
function OffMeshConnectionTool::updateLinkFlags(%this)
|
||||
|
|
@ -409,6 +416,8 @@ function NavMeshLinkBiDirection::onClick(%this)
|
|||
NavMeshTools->LinkTool.updateLinkFlags();
|
||||
}
|
||||
|
||||
//------------------------------------------------------
|
||||
// NAVMESHTESTTOOL
|
||||
//------------------------------------------------------
|
||||
|
||||
function NavMeshTestTool::onActivated(%this)
|
||||
|
|
@ -416,19 +425,7 @@ function NavMeshTestTool::onActivated(%this)
|
|||
NavInspector.setVisible(false);
|
||||
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
%actions->LinkActions.setVisible(false);
|
||||
%actions->CoverActions.setVisible(false);
|
||||
%actions->TileActions.setVisible(false);
|
||||
%actions->TestActions.setVisible(false);
|
||||
|
||||
%properties = NavEditorOptionsWindow->PropertiesBox;
|
||||
%properties->LinkProperties.setVisible(false);
|
||||
%properties->TileProperties.setVisible(false);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
|
||||
%actions->TestActions.setVisible(true);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
|
||||
%classList = enumerateConsoleClasses("Player") TAB enumerateConsoleClasses("Vehicle");
|
||||
//echo(%classList);
|
||||
|
|
@ -448,16 +445,7 @@ function NavMeshTestTool::onDeactivated(%this)
|
|||
NavInspector.setVisible(false);
|
||||
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
%actions->LinkActions.setVisible(false);
|
||||
%actions->CoverActions.setVisible(false);
|
||||
%actions->TileActions.setVisible(false);
|
||||
%actions->TestActions.setVisible(false);
|
||||
|
||||
%properties = NavEditorOptionsWindow->PropertiesBox;
|
||||
%properties->LinkProperties.setVisible(false);
|
||||
%properties->TileProperties.setVisible(false);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
}
|
||||
|
||||
function NavMeshTestTool::onPlayerSelected(%this)
|
||||
|
|
@ -503,10 +491,11 @@ function NavMeshTestTool::toggleFollow(%this)
|
|||
|
||||
if(isObject(%this.getFollowObject()) && isObject(%this.getPlayer()))
|
||||
{
|
||||
if(%this.getPlayer().isMemberOfClass("AIPlayer"))
|
||||
%this.getPlayer().followObject(%this.getFollowObject(), "2.0");
|
||||
%player = %this.getPlayer();
|
||||
if(%player.isMemberOfClass("AIPlayer"))
|
||||
%player.followObject(%this.getFollowObject(), "2.0");
|
||||
else
|
||||
%this.getPlayer().getAIController().followObject(%this.getFollowObject(), %this.getPlayer().getDatablock().aiControllerData.mFollowTolerance);
|
||||
%player.getAIController().followObject(%this.getFollowObject(), %player.getDatablock().aiControllerData.mFollowTolerance);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -515,6 +504,20 @@ function NavMeshTestTool::followObject(%this)
|
|||
%this.followSelectMode();
|
||||
}
|
||||
|
||||
function NavMeshTestTool::findCover(%this)
|
||||
{
|
||||
if(isObject(%this.getPlayer()))
|
||||
{
|
||||
%player = %this.getPlayer();
|
||||
%pos = %player.getPosition();
|
||||
|
||||
if(%player.isMemberOfClass("AIPlayer"))
|
||||
%player.findCover(%pos, CoverRadius.getText());
|
||||
else
|
||||
%player.getAIController().findCover(%pos, CoverRadius.getText());
|
||||
}
|
||||
}
|
||||
|
||||
function SpawnClassSelector::onSelect(%this, %id)
|
||||
{
|
||||
%className = %this.getTextById(%id);
|
||||
|
|
@ -546,40 +549,8 @@ function SpawnDatablockSelector::onSelect(%this, %id)
|
|||
NavMeshTools->TestTool.setSpawnDatablock(%className);
|
||||
}
|
||||
|
||||
|
||||
// function NavEditorGui::findCover(%this)
|
||||
// {
|
||||
// if(%this.getMode() $= "TestMode" && isObject(%this.getPlayer()))
|
||||
// {
|
||||
// %pos = LocalClientConnection.getControlObject().getPosition();
|
||||
// %text = NavEditorOptionsWindow-->TestProperties->CoverPosition.getText();
|
||||
// if(%text !$= "")
|
||||
// %pos = eval("return " @ %text);
|
||||
// %this.getPlayer().getAIController().findCover(%pos, NavEditorOptionsWindow-->TestProperties->CoverRadius.getText());
|
||||
// }
|
||||
// }
|
||||
|
||||
// function NavEditorGui::followObject(%this)
|
||||
// {
|
||||
// if(%this.getMode() $= "TestMode" && isObject(%this.getPlayer()))
|
||||
// {
|
||||
// %obj = LocalClientConnection.player;
|
||||
// %text = NavEditorOptionsWindow-->TestProperties->FollowObject.getText();
|
||||
// if(%text !$= "")
|
||||
// {
|
||||
// %command = "return " @ %text;
|
||||
// if(!endsWith(%command, ";"))
|
||||
// %command = %command @ ";";
|
||||
|
||||
// %obj = eval(%command);
|
||||
// if(!isObject(%obj))
|
||||
// toolsMessageBoxOk("Error", "Cannot find object" SPC %text);
|
||||
// }
|
||||
// if(isObject(%obj))
|
||||
// %this.getPlayer().getAIController().followObject(%obj, NavEditorOptionsWindow-->TestProperties->FollowRadius.getText());
|
||||
// }
|
||||
// }
|
||||
|
||||
//------------------------------------------------------
|
||||
// TILETOOL
|
||||
//------------------------------------------------------
|
||||
|
||||
function TileTool::onActivated(%this)
|
||||
|
|
@ -587,17 +558,7 @@ function TileTool::onActivated(%this)
|
|||
NavInspector.setVisible(false);
|
||||
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
%actions->LinkActions.setVisible(false);
|
||||
%actions->CoverActions.setVisible(false);
|
||||
%actions->TileActions.setVisible(false);
|
||||
%actions->TestActions.setVisible(false);
|
||||
|
||||
%properties = NavEditorOptionsWindow->PropertiesBox;
|
||||
%properties->LinkProperties.setVisible(false);
|
||||
%properties->TileProperties.setVisible(false);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
|
||||
%actions->TileActions.setVisible(true);
|
||||
%properties->TileProperties.setVisible(true);
|
||||
}
|
||||
|
|
@ -607,16 +568,9 @@ function TileTool::onDeactivated(%this)
|
|||
NavInspector.setVisible(false);
|
||||
|
||||
%actions = NavEditorOptionsWindow->ActionsBox;
|
||||
%actions->SelectActions.setVisible(false);
|
||||
%actions->LinkActions.setVisible(false);
|
||||
%actions->CoverActions.setVisible(false);
|
||||
%actions->TileActions.setVisible(false);
|
||||
%actions->TestActions.setVisible(false);
|
||||
|
||||
%properties = NavEditorOptionsWindow->PropertiesBox;
|
||||
%properties->LinkProperties.setVisible(false);
|
||||
%properties->TileProperties.setVisible(false);
|
||||
%properties->TestProperties.setVisible(false);
|
||||
}
|
||||
|
||||
//------------------------------------------------------
|
||||
|
|
@ -659,14 +613,6 @@ function NavEditorGui::onModeSet(%this, %mode)
|
|||
}
|
||||
}
|
||||
|
||||
function NavEditorGui::paletteSync(%this, %mode)
|
||||
{
|
||||
// Synchronise the palette (small buttons on the left) with the actual mode
|
||||
// the nav editor is in.
|
||||
%evalShortcut = "ToolsPaletteArray-->" @ %mode @ ".setStateOn(1);";
|
||||
eval(%evalShortcut);
|
||||
}
|
||||
|
||||
function NavEditorGui::onEscapePressed(%this)
|
||||
{
|
||||
return false;
|
||||
|
|
@ -791,8 +737,7 @@ function NavTreeView::onSelect(%this, %obj)
|
|||
|
||||
function NavEditorGui::prepSelectionMode(%this)
|
||||
{
|
||||
%this.setMode("SelectMode");
|
||||
ToolsPaletteArray-->NavEditorSelectMode.setStateOn(1);
|
||||
NavEditorGui.setActiveTool(NavMeshTools->SelectTool);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue