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glsl
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Fix GLSL out fragment shader color.
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2014-11-30 05:32:40 +01:00 |
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hlsl
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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terrCell.cpp
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Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type.
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2014-05-06 15:39:24 +04:00 |
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terrCell.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrCellMaterial.cpp
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Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend
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2014-11-30 04:47:38 +01:00 |
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terrCellMaterial.h
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Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend
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2014-11-30 04:47:38 +01:00 |
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terrCollision.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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terrCollision.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrData.cpp
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BaseTexFormat was not networked properly.
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2014-11-08 04:58:56 +01:00 |
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terrData.h
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Expose new formats to the editor.
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2014-09-23 15:23:04 +02:00 |
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terrExport.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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terrFeatureTypes.cpp
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Terrain Macro Texture
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2013-03-27 18:58:37 -06:00 |
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terrFeatureTypes.h
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Terrain Macro Texture
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2013-03-27 18:58:37 -06:00 |
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terrFile.cpp
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Added a checkbox to the terrain import GUI and fixed a space.
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2013-03-23 09:24:02 +11:00 |
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terrFile.h
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Add a new Terrain brush action: Smooth Slope.
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2013-04-10 08:44:22 -04:00 |
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terrImport.cpp
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Remove namespace from header
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2013-07-28 12:55:52 -05:00 |
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terrLighting.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrMaterial.cpp
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terrain_blending_opengl_port_from_lukas_code
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2014-11-27 20:56:23 +01:00 |
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terrMaterial.h
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terrain_blending_opengl_port_from_lukas_code
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2014-11-27 20:56:23 +01:00 |
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terrRender.cpp
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Merge pull request #931 from BeamNG/terrain_layer_format
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2014-11-30 02:22:39 +01:00 |
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terrRender.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |