mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Added sanity check to reflectionProbe preview shape so if the material didn't load right, it doesn't crash Added logic to better control if module groups as a whole should fail if a module dependency in that group fails, defaulted to off Added sanity check if a shape's material failed to load so it doesn't crash when checking accumulation rules Added search bar to SimView control for easier use |
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| .. | ||
| moduleCallbacks.h | ||
| moduleDefinition.cpp | ||
| moduleDefinition.h | ||
| moduleDefinition_ScriptBinding.h | ||
| moduleManager.cpp | ||
| moduleManager.h | ||
| moduleManager_ScriptBinding.h | ||
| moduleMergeDefinition.cpp | ||
| moduleMergeDefinition.h | ||
| tamlModuleIdUpdateVisitor.h | ||