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TorqueGameEngines
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Torque3D
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Torque3D
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AzaezelX
d034ea2be8
no point in resetting effectiveprobecount or mipcount in the compute4probes method. the latter is going to remain a fixed global var to support the cubemap arrays while the latter isn't even used by forward lit (though it likely should be, rather than trying to cook up 2 bound vectors)
2019-04-16 11:47:21 -05:00
..
bin
git being a butt with language files. again.
2019-03-18 03:41:44 -05:00
lib
micro patch to the nativefiledialogues library to mirror file type name
2018-08-07 13:14:25 -05:00
source
no point in resetting effectiveprobecount or mipcount in the compute4probes method. the latter is going to remain a fixed global var to support the cubemap arrays while the latter isn't even used by forward lit (though it likely should be, rather than trying to cook up 2 bound vectors)
2019-04-16 11:47:21 -05:00