Torque3D/Engine/source/windowManager/win32
Bruno Gonzalez 046f4e4e2d Fix off-by-one error in cursor hiding/showing function
Incorrect API use according to msdn.

Source: http://msdn.microsoft.com/en-us/library/windows/desktop/ms648396%28v=vs.85%29.aspx
"cursor is displayed only if the display count is greater than or equal to 0"
2014-12-12 16:53:07 +01:00
..
win32CursorController.cpp Fix off-by-one error in cursor hiding/showing function 2014-12-12 16:53:07 +01:00
win32CursorController.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win32SplashScreen.cpp Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. 2014-07-15 17:44:19 -05:00
win32Window.cpp black screen bug fix 2014-11-27 20:26:50 +01:00
win32Window.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
win32WindowMgr.cpp Fix x64 problems for WIN64. 2014-09-14 21:42:51 +02:00
win32WindowMgr.h Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. 2014-07-15 17:44:19 -05:00
winDispatch.cpp Merge pull request #788 from eightyeight/return-status-code 2014-10-24 00:31:05 +11:00
winDispatch.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00