Torque3D/Templates/BaseGame/game/data/UI
Areloch 1bdaef9f82 * Ensures the HDRBloom pref is properly set as part of the default settings
* Adds a few input names to the bitmap button lookup for the BaseUI logic
* Properly defaults the current menu index for the GameMenu gui
* Ensures that all editing actions for forest editor flag the editor/map as dirty for saving
* Ensures editor messageBoxes are properly focused on popping up
* Returns the newly created camera bookmark objects from their create functions
2024-02-03 23:15:35 -06:00
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datablocks Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guis * Ensures the HDRBloom pref is properly set as part of the default settings 2024-02-03 23:15:35 -06:00
images Ongoing wipwork of the BaseUI update. Some bugfixes pending 2023-12-16 23:18:33 -06:00
scripts * Ensures the HDRBloom pref is properly set as part of the default settings 2024-02-03 23:15:35 -06:00
sounds Merge branch 'GuiProfileSoundAssets' of https://github.com/marauder2k9-torque/Torque3D into alpha401/resolveAudioConflict 2022-08-29 17:47:07 -05:00
tools Adds creator callback integration to pair with the base UI module having shortcut creator entries in the GUIEditor for creating stuff like the UINavigation containers, or MenuList controls with the namespace hooks already established. 2022-05-09 20:57:42 -05:00
UI.module Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
UI.tscript Most of the keybind/remap stuff finished 2023-12-19 02:36:43 -06:00