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As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient" This corrects the spelling in all of those locations. @AlexBarys |
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| .. | ||
| grenadefx.cs | ||
| Lurker.cs | ||
| NewWeaponTemplate.cs | ||
| ProxMine.cs | ||
| rocketfx.cs | ||
| Ryder.cs | ||
| Turret.cs | ||