Torque3D/Templates/Modules/FPSGameplay/scripts/datablocks/weapons
Areloch 300fb06fd7 * Fixed misspelling of dragCoefficient property
As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient"
This corrects the spelling in all of those locations.

@AlexBarys
2017-07-07 03:08:37 -05:00
..
grenadefx.cs * Fixed misspelling of dragCoefficient property 2017-07-07 03:08:37 -05:00
Lurker.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
NewWeaponTemplate.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
ProxMine.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
rocketfx.cs * Fixed misspelling of dragCoefficient property 2017-07-07 03:08:37 -05:00
Ryder.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Turret.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00