Torque3D/Templates/BaseGame/game/tools
Areloch 6e6b43b63d
Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
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assetBrowser Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
base Merge pull request #2185 from John3/old_dml 2018-02-10 18:32:55 -06:00
classIcons Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
componentEditor Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 2017-12-03 01:21:30 -06:00
convexEditor Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
datablockEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
debugger Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
decalEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
editorClasses Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
forestEditor Fix forest editor failing to load forest because of space after object ID 2017-11-14 11:57:13 +00:00
gui Added useful new icons for the editors. 2018-01-28 15:32:31 -06:00
guiEditor Update gui editor to utilize new findMenu command for menubars rather than assuming menu names. 2018-01-28 15:23:46 -06:00
levels Update the editor template level with a clearer name and description. 2018-01-28 15:24:16 -06:00
materialEditor Fix unable to load texture warnmat 2017-06-23 21:13:30 -05:00
meshRoadEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
missionAreaEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
navEditor add nav path from inside of editor 2017-08-15 22:41:36 -05:00
particleEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
physicsTools Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
resources Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
riverEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
roadEditor Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
shapeEditor Bugfixes and improvements for the animation component and related asset behavior. 2018-02-04 14:31:28 -06:00
worldEditor Updates the basegame template as well. 2018-02-14 01:03:25 -06:00
main.cs Cleanup of the editor load function 2018-01-28 15:28:58 -06:00
settings.xml Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00