Torque3D/Templates
2013-10-03 05:03:21 -05:00
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Empty Allow audioData.cs.dso to execute 2013-09-04 19:02:46 -04:00
Full assigns a texture to the player's LightPuff particle. assigns colorization and sound to stock terrain materials. for full reproduction verification, you'll find some soldier_riged.cs addTrigger entries at: http://www.garagegames.com/community/forums/viewthread/134669 (still haven't had time to revisit that and snag good looking times, but this'll leave just that for someone to knock out.) 2013-10-03 05:03:21 -05:00