mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Adds the same sort of model for registering loaders and exporters as is set out on gbitmap Added a bit more safety around the assimp matrix fix to convert incoming models to torques coordinate system. |
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| .. | ||
| appMaterial.h | ||
| appMesh.cpp | ||
| appMesh.h | ||
| appNode.cpp | ||
| appNode.h | ||
| appSequence.h | ||
| tsShapeLoader.cpp | ||
| tsShapeLoader.h | ||