Groundwork

Adds the same sort of model for registering loaders and exporters as is set out on gbitmap
Added a bit more safety around the assimp matrix fix to convert incoming models to torques coordinate system.
This commit is contained in:
marauder2k7 2026-05-01 16:43:58 +01:00
parent 8407fa360c
commit ee04b0cf15
9 changed files with 238 additions and 358 deletions

View file

@ -2011,7 +2011,7 @@ void AssetImporter::processShapeAsset(AssetImportObject* assetItem)
{
enumColladaForImport(filePath, shapeInfo, false);
}
else if ((fileExt.compare("dts") == 0) || (fileExt.compare("dsq") == 0))
else if ((fileExt.compare("dts") == 0))
{
enumDTSForImport(filePath, shapeInfo);
}

View file

@ -56,12 +56,13 @@
#undef new
#endif
#endif
// assimp include files.
// assimp include files.
#include <assimp/cimport.h>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include <assimp/types.h>
#include <assimp/config.h>
#include <assimp/Exporter.hpp>
#include <exception>
#if !defined(TORQUE_DISABLE_MEMORY_MANAGER)
@ -69,12 +70,75 @@
# define new _new
#endif
extern bool gTryUseDSQs;
static bool sReadAssimp(const Torque::Path& path, TSShape*& shape);
static struct _privateRegisterAssimp
{
_privateRegisterAssimp()
{
TSShape::ShapeRegistration reg;
Assimp::Importer importer;
for (U32 i = 0; i < importer.GetImporterCount(); i++)
{
const aiImporterDesc* desc = importer.GetImporterInfo(i);
String extensions(desc->mFileExtensions);
Vector<String> tokens;
extensions.split(" ", tokens);
for (U32 t = 0; t < tokens.size(); ++t)
{
const String& ext = tokens[t];
if (ext.isEmpty() ||
ext.equal("dae", String::NoCase) || // filter out collada importer formats (for now).
ext.equal("zae", String::NoCase) ||
ext.equal("xml", String::NoCase)
)
continue;
reg.extensions.push_back({
String(desc->mName), // convert from const char*
ext
});
}
}
Assimp::Exporter exporter;
for (U32 i = 0; i < exporter.GetExportFormatCount(); ++i)
{
const aiExportFormatDesc* desc = exporter.GetExportFormatDescription(i);
String ext(desc->fileExtension);
if (ext.isEmpty() ||
ext.equal("dae", String::NoCase) || // filter out collada importer formats (for now).
ext.equal("zae", String::NoCase) ||
ext.equal("xml", String::NoCase)
)
continue;
reg.export_extensions.push_back({
String(desc->description),
ext
});
}
reg.readFunc = sReadAssimp;
reg.writeFunc = NULL;
TSShape::sRegisterFormat(reg);
}
} sStaticRegisterAssimp;
MODULE_BEGIN( AssimpShapeLoader )
MODULE_INIT_AFTER( ShapeLoader )
MODULE_INIT
{
// These are only ever used from script. with the TSShapeLoader::isSupportedFormat.
// Handy to have and should probably be a think for the other loaders to register formats.
TSShapeLoader::addFormat("DirectX X", "x");
TSShapeLoader::addFormat("Autodesk FBX", "fbx");
TSShapeLoader::addFormat("Blender 3D", "blend" );
@ -391,54 +455,34 @@ void AssimpShapeLoader::getRootAxisTransform()
MatrixF rot(true);
// ===== Y-UP SOURCE =====
if (upAxis == 1)
// Build source basis
auto axisToVector = [](int axis, int sign) -> Point3F
{
if (frontAxis == 2)
{
// Y-up, Z-forward → Z-up, Y-forward
// Rotate 180° Y, then 90° X
rot(0, 0) = -1.0f;
rot(1, 1) = 0.0f; rot(2, 1) = 1.0f;
rot(1, 2) = 1.0f; rot(2, 2) = 0.0f;
}
else if (frontAxis == 0)
{
// Y-up, X-forward → Z-up, Y-forward
// Rotate -90° around Z then 90° around X
rot(0, 0) = 0.0f; rot(0, 1) = -1.0f;
rot(1, 0) = 1.0f; rot(1, 1) = 0.0f;
rot(2, 2) = 1.0f;
}
}
Point3F v(0, 0, 0);
v[axis] = (F32)sign;
return v;
};
// ===== Z-UP SOURCE =====
if (upAxis == 2)
{
if (frontAxis == 1)
{
// Already Z-up, Y-forward → no change
}
else if (frontAxis == 0)
{
// Z-up, X-forward → rotate -90° around Z
rot(0, 0) = 0.0f; rot(0, 1) = -1.0f;
rot(1, 0) = 1.0f; rot(1, 1) = 0.0f;
}
}
Point3F forward = axisToVector(frontAxis, frontSign);
Point3F up = axisToVector(upAxis, upSign);
Point3F right = mCross(forward, up);
// ===== X-UP SOURCE =====
if (upAxis == 0)
{
if (frontAxis == 2)
{
// X-up, Z-forward → Z-up, Y-forward
// Rotate -90° around Y then -90° around Z
rot(0, 0) = 0.0f; rot(0, 1) = 0.0f; rot(0, 2) = -1.0f;
rot(1, 0) = 1.0f; rot(1, 1) = 0.0f; rot(1, 2) = 0.0f;
rot(2, 0) = 0.0f; rot(2, 1) = -1.0f; rot(2, 2) = 0.0f;
}
}
// Recompute forward
forward = mCross(up, right);
// Normalize (defensive, though they should already be unit)
right.normalize();
forward.normalize();
up.normalize();
MatrixF srcBasis(true);
srcBasis.setColumn(0, right);
srcBasis.setColumn(1, forward);
srcBasis.setColumn(2, up);
// Convert to Torque space
rot = srcBasis;
rot.inverse();
ColladaUtils::getOptions().axisCorrectionMat = rot;
}
@ -689,30 +733,6 @@ bool AssimpShapeLoader::canLoadCachedDTS(const Torque::Path& path)
return false;
}
/// Check if an up-to-date cached DSQ is available for this file
bool AssimpShapeLoader::canLoadCachedDSQ(const Torque::Path& path)
{
// Generate the cached filename
Torque::Path cachedPath(path);
cachedPath.setExtension("dsq");
// Check if a cached DTS newer than this file is available
FileTime cachedModifyTime;
if (Platform::getFileTimes(cachedPath.getFullPath(), NULL, &cachedModifyTime))
{
bool forceLoad = Con::getBoolVariable("$assimp::forceLoad", false);
FileTime daeModifyTime;
if (!Platform::getFileTimes(path.getFullPath(), NULL, &daeModifyTime) ||
(!forceLoad && (Platform::compareFileTimes(cachedModifyTime, daeModifyTime) >= 0)))
{
// Original file not found, or cached DTS is newer
return true;
}
}
return false;
}
void AssimpShapeLoader::assimpLogCallback(const char* message, char* user)
{
Con::printf("[Assimp log message] %s", StringUnit::getUnit(message, 0, "\n"));
@ -992,65 +1012,12 @@ bool AssimpShapeLoader::getMetaString(const char* key, String& stringVal)
}
//-----------------------------------------------------------------------------
/// This function is invoked by the resource manager based on file extension.
TSShape* assimpLoadShape(const Torque::Path &path)
static bool sReadAssimp(const Torque::Path &path, TSShape*& res_shape)
{
// TODO: add .cached.dts generation.
// Generate the cached filename
Torque::Path cachedPath(path);
bool canLoadCached = false;
bool canLoadDSQ = false;
// Check if an up-to-date cached DTS version of this file exists, and
// if so, use that instead.
if (AssimpShapeLoader::canLoadCachedDTS(path))
{
cachedPath.setExtension("cached.dts");
canLoadCached = true;
}
else if (gTryUseDSQs && AssimpShapeLoader::canLoadCachedDSQ(path))
{
cachedPath.setExtension("dsq");
canLoadDSQ = true;
}
if (canLoadCached || canLoadDSQ)
{
FileStream cachedStream;
cachedStream.open(cachedPath.getFullPath(), Torque::FS::File::Read);
if (cachedStream.getStatus() == Stream::Ok)
{
TSShape *shape = new TSShape;
bool readSuccess = false;
if (canLoadCached)
{
readSuccess = shape->read(&cachedStream);
}
else
{
readSuccess = shape->importSequences(&cachedStream, cachedPath);
}
cachedStream.close();
if (readSuccess)
{
#ifdef TORQUE_DEBUG
Con::printf("Loaded cached shape from %s", cachedPath.getFullPath().c_str());
#endif
return shape;
}
else
{
#ifdef TORQUE_DEBUG
Con::errorf("assimpLoadShape: Load sequence file '%s' failed", cachedPath.getFullPath().c_str());
#endif
delete shape;
}
}
}
if (!Torque::FS::IsFile(path))
{
// File does not exist, bail.
return NULL;
return false;
}
// Allow TSShapeConstructor object to override properties
@ -1068,40 +1035,20 @@ TSShape* assimpLoadShape(const Torque::Path &path)
TSShapeLoader::updateProgress(TSShapeLoader::Load_Complete, "Import complete");
Con::printf("[ASSIMP] Shape created successfully.");
bool realMesh = false;
for (U32 i = 0; i < tss->meshes.size(); ++i)
Torque::Path cachedPath(path);
// Cache the model to a DTS file for faster loading next time.
cachedPath.setExtension("cached.dts");
// Cache the model to a DTS file for faster loading next time.
FileStream dtsStream;
if (dtsStream.open(cachedPath.getFullPath(), Torque::FS::File::Write))
{
if (tss->meshes[i] && tss->meshes[i]->getMeshType() != TSMesh::NullMeshType)
realMesh = true;
}
if (!realMesh && gTryUseDSQs)
{
Torque::Path dsqPath(cachedPath);
dsqPath.setExtension("dsq");
FileStream animOutStream;
dsqPath.setFileName(cachedPath.getFileName());
if (animOutStream.open(dsqPath.getFullPath(), Torque::FS::File::Write))
{
Con::printf("Writing DSQ Animation File for '%s'", dsqPath.getFileName().c_str());
tss->exportSequences(&animOutStream);
}
}
else
{
// Cache the model to a DTS file for faster loading next time.
cachedPath.setExtension("cached.dts");
// Cache the model to a DTS file for faster loading next time.
FileStream dtsStream;
if (dtsStream.open(cachedPath.getFullPath(), Torque::FS::File::Write))
{
Con::printf("Writing cached shape to %s", cachedPath.getFullPath().c_str());
tss->write(&dtsStream);
}
Con::printf("Writing cached shape to %s", cachedPath.getFullPath().c_str());
tss->write(&dtsStream);
}
}
loader.releaseImport();
return tss;
res_shape = tss;
return true;
}
DefineEngineFunction(GetShapeInfo, bool, (const char* shapePath, const char* ctrl, bool loadCachedDts), ("", "", true),

View file

@ -41,8 +41,6 @@ struct aiMetadata;
//-----------------------------------------------------------------------------
class AssimpShapeLoader : public TSShapeLoader
{
friend TSShape* assimpLoadShape(const Torque::Path &path);
protected:
Assimp::Importer mImporter;
const aiScene* mScene;
@ -79,7 +77,6 @@ public:
bool fillGuiTreeView(const char* shapePath, GuiTreeViewCtrl* tree);
static bool canLoadCachedDTS(const Torque::Path& path);
static bool canLoadCachedDSQ(const Torque::Path& path);
static void assimpLogCallback(const char* message, char* user);
};

View file

@ -50,7 +50,24 @@
#include "core/util/zip/zipVolume.h"
#include "gfx/bitmap/gBitmap.h"
extern bool gTryUseDSQs;
static bool sReadCollada(const Torque::Path& path, TSShape*& shape);
static struct _privateRegisterCollada
{
_privateRegisterCollada()
{
TSShape::ShapeRegistration reg;
reg.extensions.push_back({ "Collada", "dae" });
reg.export_extensions.push_back({ "Collada", "dae" });
reg.extensions.push_back({ "Google Earth", "kmz" });
reg.readFunc = sReadCollada;
reg.writeFunc = NULL;
TSShape::sRegisterFormat(reg);
}
} sStaticRegisterCollada;
MODULE_BEGIN( ColladaShapeLoader )
MODULE_INIT_AFTER( ShapeLoader )
MODULE_INIT
@ -549,39 +566,6 @@ bool ColladaShapeLoader::canLoadCachedDTS(const Torque::Path& path)
return false;
}
bool ColladaShapeLoader::canLoadCachedDSQ(const Torque::Path& path)
{
// Generate the cached filename
Torque::Path cachedPath(path);
cachedPath.setExtension("dsq");
// Check if a cached DSQ newer than this file is available
FileTime cachedModifyTime;
if (Platform::getFileTimes(cachedPath.getFullPath(), NULL, &cachedModifyTime))
{
bool forceLoadDAE = Con::getBoolVariable("$collada::forceLoadDAE", false);
FileTime daeModifyTime;
if (!Platform::getFileTimes(path.getFullPath(), NULL, &daeModifyTime) ||
(!forceLoadDAE && (Platform::compareFileTimes(cachedModifyTime, daeModifyTime) >= 0)))
{
// DAE not found, or cached DTS is newer
return true;
}
}
//assume the dts is good since it was zipped on purpose
Torque::FS::FileSystemRef ref = Torque::FS::GetFileSystem(cachedPath);
if (ref && !String::compare("Zip", ref->getTypeStr().c_str()))
{
bool forceLoadDAE = Con::getBoolVariable("$collada::forceLoadDAE", false);
if (!forceLoadDAE && Torque::FS::IsFile(cachedPath))
return true;
}
return false;
}
bool ColladaShapeLoader::checkAndMountSketchup(const Torque::Path& path, String& mountPoint, Torque::Path& daePath)
{
bool isSketchup = path.getExtension().equal("kmz", String::NoCase);
@ -683,61 +667,8 @@ domCOLLADA* ColladaShapeLoader::readColladaFile(const String& path)
//-----------------------------------------------------------------------------
/// This function is invoked by the resource manager based on file extension.
TSShape* loadColladaShape(const Torque::Path &path)
static bool sReadCollada(const Torque::Path& path, TSShape*& res_shape)
{
#ifndef DAE2DTS_TOOL
// Generate the cached filename
Torque::Path cachedPath(path);
bool canLoadCached = false;
bool canLoadDSQ = false;
// Check if an up-to-date cached DTS version of this file exists, and
// if so, use that instead.
if (ColladaShapeLoader::canLoadCachedDTS(path))
{
cachedPath.setExtension("cached.dts");
canLoadCached = true;
}
else if (gTryUseDSQs && ColladaShapeLoader::canLoadCachedDSQ(path))
{
cachedPath.setExtension("dsq");
canLoadDSQ = true;
}
if (canLoadCached || canLoadDSQ)
{
FileStream cachedStream;
cachedStream.open(cachedPath.getFullPath(), Torque::FS::File::Read);
if (cachedStream.getStatus() == Stream::Ok)
{
TSShape *shape = new TSShape;
bool readSuccess = false;
if (canLoadCached)
{
readSuccess = shape->read(&cachedStream);
}
else
{
readSuccess = shape->importSequences(&cachedStream, cachedPath);
}
cachedStream.close();
if (readSuccess)
{
#ifdef TORQUE_DEBUG
Con::printf("Loaded cached Collada shape from %s", cachedPath.getFullPath().c_str());
#endif
return shape;
}
else
{
#ifdef TORQUE_DEBUG
Con::errorf("loadColladaShape: Load sequence file '%s' failed", cachedPath.getFullPath().c_str());
#endif
delete shape;
}
}
}
#endif // DAE2DTS_TOOL
if (!Torque::FS::IsFile(path))
{
// DAE file does not exist, bail.
@ -777,58 +708,31 @@ TSShape* loadColladaShape(const Torque::Path &path)
tss = loader.generateShape(daePath);
if (tss)
{
#ifndef DAE2DTS_TOOL
TSShapeLoader::updateProgress(TSShapeLoader::Load_Complete, "Import complete");
Con::printf("[COLLADA] Shape created successfully.");
bool realMesh = false;
for (U32 i = 0; i < tss->meshes.size(); ++i)
Torque::Path cachedPath(path);
// Cache the model to a DTS file for faster loading next time.
cachedPath.setExtension("cached.dts");
// Cache the model to a DTS file for faster loading next time.
FileStream dtsStream;
if (dtsStream.open(cachedPath.getFullPath(), Torque::FS::File::Write))
{
if (tss->meshes[i] && tss->meshes[i]->getMeshType() != TSMesh::NullMeshType)
realMesh = true;
Con::printf("Writing cached shape to %s", cachedPath.getFullPath().c_str());
tss->write(&dtsStream);
}
if (!realMesh && gTryUseDSQs)
{
Torque::Path dsqPath(cachedPath);
dsqPath.setExtension("dsq");
FileStream animOutStream;
dsqPath.setFileName(cachedPath.getFileName());
if (animOutStream.open(dsqPath.getFullPath(), Torque::FS::File::Write))
{
Con::printf("Writing DSQ Animation File for '%s'", dsqPath.getFileName().c_str());
tss->exportSequences(&animOutStream);
animOutStream.close();
}
}
else
{
// Cache the Collada model to a DTS file for faster loading next time.
cachedPath.setExtension("cached.dts");
FileStream dtsStream;
if (dtsStream.open(cachedPath.getFullPath(), Torque::FS::File::Write))
{
Torque::FS::FileSystemRef ref = Torque::FS::GetFileSystem(daePath);
if (ref && !String::compare("Zip", ref->getTypeStr().c_str()))
Con::errorf("No cached dts file found in archive for %s. Forcing cache to disk.", daePath.getFullFileName().c_str());
Con::printf("Writing cached COLLADA shape to %s", cachedPath.getFullPath().c_str());
tss->write(&dtsStream);
}
}
#endif // DAE2DTS_TOOL
// Add collada materials to materials.tscript
updateMaterialsScript(path, isSketchup);
}
}
// Close progress dialog
TSShapeLoader::updateProgress(TSShapeLoader::Load_Complete, "Import complete");
if (isSketchup)
{
// Unmount the zip if we mounted it
Torque::FS::Unmount(mountPoint);
}
return tss;
res_shape = tss;
return true;
}

View file

@ -34,8 +34,6 @@ struct AnimChannels;
//-----------------------------------------------------------------------------
class ColladaShapeLoader : public TSShapeLoader
{
friend TSShape* loadColladaShape(const Torque::Path &path);
domCOLLADA* root;
Vector<AnimChannels*> animations; ///< Holds all animation channels for deletion after loading
@ -53,7 +51,6 @@ public:
void computeBounds(Box3F& bounds) override;
static bool canLoadCachedDTS(const Torque::Path& path);
static bool canLoadCachedDSQ(const Torque::Path& path);
static bool checkAndMountSketchup(const Torque::Path& path, String& mountPoint, Torque::Path& daePath);
static domCOLLADA* getDomCOLLADA(const Torque::Path& path);
static domCOLLADA* readColladaFile(const String& path);

View file

@ -36,11 +36,9 @@ MODULE_BEGIN( ShapeLoader )
MODULE_INIT
{
TSShapeLoader::addFormat("Torque DTS", "dts");
TSShapeLoader::addFormat("Torque DSQ", "dsq");
}
MODULE_END;
bool gTryUseDSQs = false;
const F32 TSShapeLoader::DefaultTime = -1.0f;
const F64 TSShapeLoader::MinFrameRate = 15.0f;
const F64 TSShapeLoader::MaxFrameRate = 60.0f;

View file

@ -38,13 +38,30 @@
#include "core/stream/fileStream.h"
#include "core/fileObject.h"
#ifdef TORQUE_COLLADA
extern TSShape* loadColladaShape(const Torque::Path &path);
#endif
Vector<TSShape::ShapeRegistration> TSShape::sRegistrations(__FILE__, __LINE__);
#ifdef TORQUE_ASSIMP
extern TSShape* assimpLoadShape(const Torque::Path &path);
#endif
void TSShape::sRegisterFormat(const ShapeRegistration& reg)
{
U32 insert = sRegistrations.size();
sRegistrations.insert(insert, reg);
}
const TSShape::ShapeRegistration* TSShape::sFindRegInfo(const String& extension, bool exporting)
{
for (U32 i = 0; i < TSShape::sRegistrations.size(); i++)
{
const TSShape::ShapeRegistration& reg = TSShape::sRegistrations[i];
const Vector<ShapeFormat>& extensions = exporting ? reg.export_extensions : reg.extensions;
for (U32 j = 0; j < extensions.size(); j++)
{
if (extensions[j].mExtension.equal(extension, String::NoCase))
return &reg;
}
}
return NULL;
}
/// most recent version -- this is the version we write
S32 TSShape::smVersion = 28;
@ -2166,11 +2183,41 @@ template<> void *Resource<TSShape>::create(const Torque::Path &path)
TSShape * ret = 0;
bool readSuccess = false;
const String extension = path.getExtension();
bool canLoadCached = false;
if ( extension.equal( "dts", String::NoCase ) )
// Generate the cached filename
Torque::Path cachedPath(path);
cachedPath.setExtension("cached.dts");
// Check if a cached DTS newer than this file is available
FileTime cachedModifyTime;
if (Platform::getFileTimes(cachedPath.getFullPath(), NULL, &cachedModifyTime))
{
bool forceLoadDAE = Con::getBoolVariable("$collada::forceLoadDAE", false);
FileTime daeModifyTime;
if (!Platform::getFileTimes(path.getFullPath(), NULL, &daeModifyTime) ||
(!forceLoadDAE && (Platform::compareFileTimes(cachedModifyTime, daeModifyTime) >= 0)))
{
// Non DTS not found, or cached DTS is newer
canLoadCached = true;
}
}
//assume the dts is good since it was zipped on purpose
Torque::FS::FileSystemRef ref = Torque::FS::GetFileSystem(cachedPath);
if (ref && !String::compare("Zip", ref->getTypeStr().c_str()))
{
bool forceLoadDAE = Con::getBoolVariable("$collada::forceLoadDAE", false);
if (!forceLoadDAE && Torque::FS::IsFile(cachedPath))
canLoadCached = true;
}
if (extension.equal("dts", String::NoCase) || canLoadCached)
{
FileStream stream;
stream.open( path.getFullPath(), Torque::FS::File::Read );
stream.open(canLoadCached ? cachedPath.getFullPath() : path.getFullPath(), Torque::FS::File::Read);
if ( stream.getStatus() != Stream::Ok )
{
Con::errorf( "Resource<TSShape>::create - Could not open '%s'", path.getFullPath().c_str() );
@ -2180,46 +2227,16 @@ template<> void *Resource<TSShape>::create(const Torque::Path &path)
ret = new TSShape;
readSuccess = ret->read(&stream);
}
else if ( extension.equal( "dae", String::NoCase ) || extension.equal( "kmz", String::NoCase ) )
{
#ifdef TORQUE_COLLADA
// Attempt to load the DAE file
ret = loadColladaShape(path);
readSuccess = (ret != NULL);
#else
// No COLLADA support => attempt to load the cached DTS file instead
Torque::Path cachedPath = path;
cachedPath.setExtension("cached.dts");
FileStream stream;
stream.open( cachedPath.getFullPath(), Torque::FS::File::Read );
if ( stream.getStatus() != Stream::Ok )
{
Con::errorf( "Resource<TSShape>::create - Could not open '%s'", cachedPath.getFullPath().c_str() );
return NULL;
}
ret = new TSShape;
readSuccess = ret->read(&stream);
#endif
}
else
{
//Con::errorf( "Resource<TSShape>::create - '%s' has an unknown file format", path.getFullPath().c_str() );
//delete ret;
//return NULL;
// andrewmac: Open Asset Import Library
#ifdef TORQUE_ASSIMP
ret = assimpLoadShape(path);
readSuccess = (ret != NULL);
#endif
// andrewmac : I could have used another conditional macro but I think this is suffice:
if (!readSuccess)
const TSShape::ShapeRegistration* regInfo = TSShape::sFindRegInfo(extension);
if (regInfo == NULL)
{
Con::errorf("Resource<TSShape>::create - '%s' has an unknown file format", path.getFullPath().c_str());
delete ret;
return NULL;
readSuccess = false;
}
else
{
readSuccess = regInfo->readFunc(path, ret);
}
}

View file

@ -83,18 +83,47 @@ struct TSShapeVertexArray
/// @see TSShapeInstance for a further discussion of the 3space system.
class TSShape
{
public:
enum
public:
enum
{
UniformScale = BIT(0),
AlignedScale = BIT(1),
ArbitraryScale = BIT(2),
Blend = BIT(3),
Cyclic = BIT(4),
MakePath = BIT(5),
HasTranslucency= BIT(6),
AnyScale = UniformScale | AlignedScale | ArbitraryScale
};
struct ShapeFormat
{
String mName;
String mExtension;
};
struct ShapeRegistration
{
typedef bool(*ReadShape)(const Torque::Path& path, TSShape*& shape);
typedef bool(*WriteShape)(const Torque::Path& path, TSShape* shape);
Vector<ShapeFormat> extensions; ///< the list of file extensions for this Loader [these should be lower case]
Vector<ShapeFormat> export_extensions; ///< the list of file extensions for this Loader [these should be lower case]
ReadShape readFunc; ///< the read function to read from a file.
WriteShape writeFunc; ///< the write function to write to a file.
ShapeRegistration()
{
UniformScale = BIT(0),
AlignedScale = BIT(1),
ArbitraryScale = BIT(2),
Blend = BIT(3),
Cyclic = BIT(4),
MakePath = BIT(5),
HasTranslucency= BIT(6),
AnyScale = UniformScale | AlignedScale | ArbitraryScale
};
readFunc = NULL;
writeFunc = NULL;
VECTOR_SET_ASSOCIATION(extensions);
VECTOR_SET_ASSOCIATION(export_extensions);
}
};
static void sRegisterFormat(const ShapeRegistration& reg);
static const ShapeRegistration* sFindRegInfo(const String& extension, bool exporting = false);
static Vector<ShapeRegistration> sRegistrations;
/// Nodes hold the transforms in the shape's tree. They are the bones of the skeleton.
struct Node

View file

@ -1361,16 +1361,7 @@ bool TSShape::isShapeFileType(Torque::Path filePath)
{
String fileExt = filePath.getExtension();
if (
fileExt.equal("dts", String::NoCase) ||
fileExt.equal("dsq", String::NoCase) ||
fileExt.equal("dae", String::NoCase) ||
fileExt.equal("fbx", String::NoCase) ||
fileExt.equal("blend", String::NoCase) ||
fileExt.equal("obj", String::NoCase) ||
fileExt.equal("gltf", String::NoCase) ||
fileExt.equal("glb", String::NoCase)
)
if (TSShape::sFindRegInfo(fileExt))
return true;
return false;