Torque3D/Engine/source/shaderGen/HLSL
marauder2k7 68e762130d Compilation changes
Few compile time attempts to speed things up

Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch

small tweaks
2026-06-04 20:42:09 +01:00
..
accuFeatureHLSL.cpp be clear where we're referencing gbuffer render targets 2021-08-28 17:21:45 -05:00
accuFeatureHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
bumpHLSL.cpp be clear where we're referencing gbuffer render targets 2021-08-28 17:21:45 -05:00
bumpHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
customFeatureHLSL.cpp uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
customFeatureHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
debugVizFeatureHLSL.cpp fix forward lit shaders in debug mode 2026-03-11 17:04:58 -05:00
debugVizFeatureHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
depthHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
depthHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
paraboloidHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
paraboloidHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
shaderCompHLSL.cpp Compilation fixes for C++20 2022-11-28 21:39:06 -05:00
shaderCompHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
shaderFeatureHLSL.cpp truncation correction 2025-12-29 14:26:53 -06:00
shaderFeatureHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
shaderGenHLSL.cpp Removes Direct3D9 functionality. 2017-05-28 16:51:31 -05:00
shaderGenHLSL.h Compilation changes 2026-06-04 20:42:09 +01:00
shaderGenHLSLInit.cpp shift pbrconfig to ORM 2020-09-30 13:51:12 -05:00