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Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _SFXPROVIDER_H_
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#define _SFXPROVIDER_H_
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#ifndef _SFXCOMMON_H_
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#include "sfx/sfxCommon.h"
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#endif
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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#ifndef _UTIL_DELEGATE_H_
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#include "core/util/delegate.h"
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#endif
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class SFXDevice;
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struct SFXProvider
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{
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public:
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typedef Delegate<SFXDevice* (U32 providerIndex)> CreateProviderInstanceDelegate;
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String mName;
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bool mHasHardware;
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SFXProviderType mType;
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SFXDeviceType mDeviceType;
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U32 mIndex;
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bool mDefault;
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CreateProviderInstanceDelegate mCreateDeviceInstanceDelegate;
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const char* getName() const { return mName; }
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SFXProvider()
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{
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mName = String::EmptyString;
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mHasHardware = false;
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mType = NullProvider;
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mIndex = 0;
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mDefault = false;
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mDeviceType = Output;
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}
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};
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#endif // _SFXPROVIDER_H_
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