..
bullet
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
2014-03-15 15:10:14 +01:00
physx
Changed method of releasing a physics body with physx 2.8
2014-06-10 21:27:17 +10:00
physx3
- Fixed memory leak when creating terrain with physx 3
2014-11-08 14:08:59 +10:00
physicsBody.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsBody.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsCollision.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsCommon.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsDebris.cpp
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
physicsDebris.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsEvents.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsEvents.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsForce.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsForce.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsObject.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsObject.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsPlayer.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsPlayer.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsPlugin.cpp
Fixes after feedback from Luis.
2014-12-23 18:48:02 +11:00
physicsPlugin.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsShape.cpp
Remove namespace from header
2013-07-28 12:55:52 -05:00
physicsShape.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsUserData.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsUserData.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsWorld.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
physicsWorld.h
Fix for Issue #96 for DAE updating crash
2012-10-17 14:45:13 -04:00