Torque3D/Engine/source/T3D/lighting
Areloch 60d0e73190 Enabled probe viz item for live updates of probes when working with them(auto-baking while on)
Updated debug forward mat viz to work with probe visualization
More correct premult math
Updated probe viz menu behavior to properly toggle and mark which is active
2019-11-22 01:30:49 -06:00
..
boxEnvironmentProbe.cpp Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
boxEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
IBLUtilities.cpp timmy merge work 2018-11-28 17:51:52 +10:00
IBLUtilities.h Post FX script file initialization 2019-07-15 00:38:53 -05:00
reflectionProbe.cpp Enabled probe viz item for live updates of probes when working with them(auto-baking while on) 2019-11-22 01:30:49 -06:00
reflectionProbe.h Added ability to pass ints to post effect shader consts 2019-06-13 00:37:12 -05:00
skylight.cpp linux followup work by tim 2019-08-21 03:12:54 -05:00
skylight.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00
sphereEnvironmentProbe.cpp Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
sphereEnvironmentProbe.h Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously 2019-06-04 00:21:52 -05:00