mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-13 17:30:51 +00:00
Adds handling for finding material asset akin to shape and image assets Updates the material asset inspector field to follow the current standard Updates prototyping material assets to correctly have materialDefinitionName assigned Fixed material asset import step to properly assign materialDefinitionName Fixed typo in material editor icon name Added logic to editAsset function call so it can also parse assetIds Changed DefaultEditorLevel to utilize FloorGray material Adds proper NoMaterial asset for fallback purposes
116 lines
3.3 KiB
Text
116 lines
3.3 KiB
Text
//--- OBJECT WRITE BEGIN ---
|
|
new Scene(EditorTemplateLevel) {
|
|
canSave = "1";
|
|
canSaveDynamicFields = "1";
|
|
isSubScene = "0";
|
|
isEditing = "0";
|
|
isDirty = "0";
|
|
EditPostEffects = "0";
|
|
cdTrack = "2";
|
|
CTF_scoreLimit = "5";
|
|
Enabled = "1";
|
|
musicTrack = "lush";
|
|
|
|
new LevelInfo(theLevelInfo) {
|
|
nearClip = "0.1";
|
|
visibleDistance = "1000";
|
|
visibleGhostDistance = "0";
|
|
decalBias = "0.0015";
|
|
fogColor = "0.6 0.6 0.7 1";
|
|
fogDensity = "0";
|
|
fogDensityOffset = "700";
|
|
fogAtmosphereHeight = "0";
|
|
canvasClearColor = "0 0 0 255";
|
|
ambientLightBlendPhase = "1";
|
|
ambientLightBlendCurve = "0 0 -1 -1";
|
|
soundAmbience = "AudioAmbienceDefault";
|
|
soundDistanceModel = "Linear";
|
|
canSave = "1";
|
|
canSaveDynamicFields = "1";
|
|
advancedLightmapSupport = "0";
|
|
desc0 = "A blank room template that acts as a starting point.";
|
|
Enabled = "1";
|
|
LevelName = "Blank Room Template";
|
|
};
|
|
new SkyBox(theSky) {
|
|
Material = "BlankSkyMat";
|
|
drawBottom = "0";
|
|
fogBandHeight = "0";
|
|
dirtyGameObject = "0";
|
|
position = "0 0 0";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
canSave = "1";
|
|
canSaveDynamicFields = "1";
|
|
};
|
|
new Sun(theSun) {
|
|
azimuth = "230.396";
|
|
elevation = "45";
|
|
color = "0.968628 0.901961 0.901961 1";
|
|
ambient = "0.337255 0.533333 0.619608 1";
|
|
brightness = "1";
|
|
castShadows = "1";
|
|
coronaEnabled = "1";
|
|
coronaScale = "0.5";
|
|
coronaTint = "1 1 1 1";
|
|
coronaUseLightColor = "1";
|
|
flareScale = "1";
|
|
attenuationRatio = "0 1 1";
|
|
shadowType = "PSSM";
|
|
texSize = "2048";
|
|
overDarkFactor = "3000 1500 750 250";
|
|
shadowDistance = "200";
|
|
shadowSoftness = "0.25";
|
|
numSplits = "4";
|
|
logWeight = "0.9";
|
|
fadeStartDistance = "0";
|
|
lastSplitTerrainOnly = "0";
|
|
representedInLightmap = "0";
|
|
shadowDarkenColor = "0 0 0 -1";
|
|
includeLightmappedGeometryInShadow = "0";
|
|
dirtyGameObject = "0";
|
|
position = "0 0 0";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
canSave = "1";
|
|
canSaveDynamicFields = "1";
|
|
bias = "0.1";
|
|
Blur = "1";
|
|
dynamicRefreshFreq = "8";
|
|
Enabled = "1";
|
|
height = "1024";
|
|
lightBleedFactor = "0.8";
|
|
minVariance = "0";
|
|
pointShadowType = "PointShadowType_Paraboloid";
|
|
shadowBox = "-100 -100 -100 100 100 100";
|
|
splitFadeDistances = "1 1 1 1";
|
|
staticRefreshFreq = "250";
|
|
width = "3072";
|
|
};
|
|
new GroundPlane() {
|
|
squareSize = "128";
|
|
scaleU = "25";
|
|
scaleV = "25";
|
|
MaterialAsset = "Prototyping:FloorGray";
|
|
dirtyGameObject = "0";
|
|
canSave = "1";
|
|
canSaveDynamicFields = "1";
|
|
Enabled = "1";
|
|
position = "0 0 0";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
};
|
|
new Skylight() {
|
|
Enabled = "1";
|
|
ReflectionMode = "Baked Cubemap";
|
|
dirtyGameObject = "0";
|
|
position = "1.37009 -5.23561 46.5817";
|
|
rotation = "1 0 0 0";
|
|
canSave = "1";
|
|
canSaveDynamicFields = "1";
|
|
persistentId = "d5eb3afb-dced-11e9-a423-bb0e346e3870";
|
|
reflectionPath = "tools/levels/BlankRoom/probes/";
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|
|
|