Torque3D/Engine/source/T3D/vehicles
Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup
Conflicts:
	Engine/source/console/astNodes.cpp
	Engine/source/console/codeBlock.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/collada/colladaAppMesh.cpp
	Engine/source/ts/tsShape.cpp
	Engine/source/ts/tsShapeConstruct.cpp
2014-12-15 12:15:55 +11:00
..
flyingVehicle.cpp Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
flyingVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiSpeedometer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
hoverVehicle.cpp Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
hoverVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
vehicle.cpp Merge pull request #635 from just-bank/engine-fixes 2014-05-23 14:09:00 +02:00
vehicle.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
vehicleBlocker.cpp Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 2014-05-25 16:50:19 +02:00
vehicleBlocker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
wheeledVehicle.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
wheeledVehicle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00