Torque3D/Engine/source/materials
2024-08-22 18:16:19 -05:00
..
baseMaterialDefinition.h
baseMatInstance.cpp
baseMatInstance.h
customMaterialDefinition.cpp
customMaterialDefinition.h
customShaderBindingData.h
materialDefinition.cpp
materialDefinition.h
materialFeatureData.cpp
materialFeatureData.h
materialFeatureTypes.cpp
materialFeatureTypes.h
materialList.cpp
materialList.h
materialManager.cpp
materialManager.h
materialParameters.h
matInstance.cpp
matInstance.h
matInstanceHook.cpp
matInstanceHook.h
matStateHint.cpp
matStateHint.h
matTextureTarget.cpp
matTextureTarget.h
miscShdrDat.h
processedCustomMaterial.cpp
processedCustomMaterial.h
processedMaterial.cpp let normal maps handle raw file locations (imposter support) 2024-08-22 18:16:19 -05:00
processedMaterial.h
processedShaderMaterial.cpp
processedShaderMaterial.h
sceneData.h
shaderData.cpp
shaderData.h
shaderMaterialParameters.cpp
shaderMaterialParameters.h