Torque3D/Engine/source/gfx/gl
2016-09-28 11:09:48 +10:00
..
sdl MacOS platform support. 2016-09-28 11:09:48 +10:00
tGL epoxy GLX extension interface 2016-03-25 21:03:01 -04:00
util Add OpenGL support. 2014-11-08 20:21:50 +01:00
win32 MacOS platform support. 2016-09-28 11:09:48 +10:00
gfxGLAppleFence.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxGLAppleFence.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLCardProfiler.cpp MacOS platform support. 2016-09-28 11:09:48 +10:00
gfxGLCardProfiler.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxGLCircularVolatileBuffer.h Merge pull request #1599 from JeffProgrammer/glprofiling 2016-05-24 01:26:39 -05:00
gfxGLCubemap.cpp OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures. 2014-12-27 00:01:21 +01:00
gfxGLCubemap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxGLDevice.cpp MacOS platform support. 2016-09-28 11:09:48 +10:00
gfxGLDevice.h tabs->spaces for TRON :) 2016-05-06 22:57:35 -04:00
gfxGLDeviceProfiler.cpp Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLEnumTranslate.cpp Removes some unnecessary extension checks for GL, as those formats are part of 3.2 core. SDL is having some conflicts with extension detection with GL. 2016-04-08 15:34:02 -05:00
gfxGLEnumTranslate.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLOcclusionQuery.cpp Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLOcclusionQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxGLPrimitiveBuffer.cpp Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLPrimitiveBuffer.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLShader.cpp MacOS platform support. 2016-09-28 11:09:48 +10:00
gfxGLShader.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLStateBlock.cpp Merge pull request #1599 from JeffProgrammer/glprofiling 2016-05-24 01:26:39 -05:00
gfxGLStateBlock.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLStateCache.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLTextureManager.cpp Resolves the "conflict" with #1598 2016-06-08 09:39:11 -05:00
gfxGLTextureManager.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLTextureObject.cpp Merge branch 'development-gg' into glpboimprovement 2016-06-07 15:48:21 -04:00
gfxGLTextureObject.h OpenGL: Mipmaps for GFXGLCubemap. 2014-12-26 21:03:54 +01:00
gfxGLTextureTarget.cpp MacOS platform support. 2016-09-28 11:09:48 +10:00
gfxGLTextureTarget.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLUtils.h Remove a get* OpenGL function causing CPU-GPU sync point (bad performance). 2015-01-26 01:56:13 +01:00
gfxGLVertexAttribLocation.h Add a workaround for the 16 vertex attribute limit on nvidia gl 2016-08-21 01:43:30 +01:00
gfxGLVertexBuffer.cpp cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup. 2016-05-06 21:50:11 -04:00
gfxGLVertexBuffer.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLVertexDecl.cpp Add a workaround for the 16 vertex attribute limit on nvidia gl 2016-08-21 01:43:30 +01:00
gfxGLVertexDecl.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
gfxGLWindowTarget.cpp MacOS platform support. 2016-09-28 11:09:48 +10:00
gfxGLWindowTarget.h MacOS platform support. 2016-09-28 11:09:48 +10:00