Resolves the "conflict" with #1598

This commit is contained in:
Areloch 2016-06-08 09:39:11 -05:00
commit 27afd2ded1

View file

@ -235,10 +235,10 @@ static void _fastTextureLoad(GFXGLTextureObject* texture, GBitmap* pDL)
if(pDL->getFormat() == GFXFormatR8G8B8A8 || pDL->getFormat() == GFXFormatR8G8B8X8)
{
PROFILE_SCOPE(Swizzle32_Upload);
FrameAllocatorMarker mem;
U8* pboMemory = (U8*)mem.alloc(bufSize);
U8* pboMemory = (U8*)dMalloc(bufSize);
GFX->getDeviceSwizzle32()->ToBuffer(pboMemory, pDL->getBits(0), bufSize);
glBufferSubData(GL_PIXEL_UNPACK_BUFFER, 0, bufSize, pboMemory );
dFree(pboMemory);
}
else
{