Torque3D/Templates/BaseGame/game/tools
Areloch 2f40b843d4 Adds expanded ability to create and insert specialized script-based inspector fields
Adds logic during the editor script initialization to let game modules have embedded tools
Changed setting to force prompt for target modules when creating things like datablocks to minimize confusion about where they save to
2023-03-18 02:22:47 -05:00
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assetBrowser guiprofiles augs 2023-03-16 17:21:07 -05:00
base Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00
classIcons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
componentEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
convexEditor Fixes bounds scaling issue making the object box in the editor be double the convex's size 2022-06-12 04:27:32 -05:00
datablockEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
debugger Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
decalEditor Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
editorClasses Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
forestEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
gui pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00
guiEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
levels Updated default levels and pre-exposed ACES Tonemapper 2022-09-11 18:31:19 -03:00
MainEditor/guis Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
materialEditor add an ignoreLighting entry to materials 2023-02-14 20:57:44 -06:00
meshRoadEditor add MeshRoadEditorGui::onRoadCreation callback 2022-11-14 21:30:13 -06:00
missionAreaEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
navEditor Fixes the command build for the Navmesh's Follow test tool so it doesn't create a parse error 2023-02-02 00:30:02 -06:00
particleEditor Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Fix handling of filenames starting with ./ 2023-02-26 16:00:09 -07:00
resources pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00
riverEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
roadEditor add MeshRoadEditorGui::onRoadCreation callback 2022-11-14 21:30:13 -06:00
shapeEditor Adds animations for Playerbot 2022-06-21 00:25:03 -05:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
VPathEditor Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
worldEditor Merge pull request #986 from Azaezel/alpha41/assetCleanups 2023-03-09 21:10:22 -06:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Adds expanded ability to create and insert specialized script-based inspector fields 2023-03-18 02:22:47 -05:00
settings.xml Adds expanded ability to create and insert specialized script-based inspector fields 2023-03-18 02:22:47 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00