Torque3D/Templates/BaseGame/game/core
Areloch e71880b898 - Added a companion global var array for $AudioChannelsName[x] as well as utilizing $AudioChannelCount for keeping better tabs on the active defined audio channels. This allows modules to establish new channels more easily
- Updated the handling of the option slider entries to utilize temp vars and properly complied the audio channel options to the new setup
- Fixed issue where behavior of slider was erratic because of improperly defined tick count
- Added logic to check if audio sliders were changed for the 'check unchanged settings' logic
- Made the keybind remap inputCtrl ignore axis events
- Made the MessageBoxDlg input commands properly check for key makes, to prevent messages boxes from catching key breaks and blowing past follow-up messageboxes accidentally
- Fixed forward/backward iteration of options entries, especially on dpad, and added handling for gamepad stick to do the same
- Added logic so option sliders can also be manipulated by the forward/backward to make it standard for all
- Fixed erroneous marking of "restart required" message as true if any settings change, and not just settings expressly flagged as requiring a restart
2024-01-01 01:42:53 -06:00
..
clientServer clean up ServerAssetValidator when closing server 2023-09-27 15:45:54 -05:00
console Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
gameObjects misc asset bit cleanups 2023-03-07 15:15:12 -06:00
gui - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
lighting adds wetness 2022-11-21 21:12:23 -06:00
postFX overdark causality review 2023-11-28 19:34:09 -06:00
rendering - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
sfx - Added a companion global var array for $AudioChannelsName[x] as well as utilizing $AudioChannelCount for keeping better tabs on the active defined audio channels. This allows modules to establish new channels more easily 2024-01-01 01:42:53 -06:00
utility adds a reloadModuleFiles(%moduleGroup); command 2023-04-08 21:27:43 -05:00
core.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
core.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
settings.xml Bloom Tweaks & OpenGL Support 2022-08-26 18:05:25 -05:00