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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer. |
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| .. | ||
| gimp_overlay_out.png | ||
| ground0.txt | ||
| Maze.png | ||
| readme.txt | ||
| wm_height_out.png | ||
wm_height_out.png and gimp_overlay_out assets from this Blender tutorial: https://www.beamng.com/threads/tutorial-adding-heightmap-roads-using-blender.16356/ groundX.txt assets from DeepLoco, used with permission from Jason Peng.