Torque3D/Engine/lib/assimp/include/assimp/IOStreamBuffer.h
Areloch 6ade6f08ce Updated Assimp
Added initial behavior for ImageAssets to hold a list of GFX resources of different texture profiles to avoid mem leaks with incorrect-typed usages
Added function to ImageAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found
Added function to ShapeAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found
Disabled fields for dynamic and static shadowmap refresh rates
Moved noShape model to core/rendering/shapes to place it in a more logical module position
Added an include to avoid undefined type compile error and removed unneeded semicolon from zone code
Added call to reload probe textures when a reloadTextures call is made
Adjusted default directional light shadowmap settings to not be as extreme
Added utility function to probe manager to allow any class to request a 'best fit' list of probes that would affect a given location, allowing other classes such as fog or particles to utilize IBL. Also updated probeManager's forward rendering to utilize same function to reduce code duplication.
Shifted shape loader code to utilize assimp for loader consistency and testing
Changed render bin used for SSAO postfx so it runs at the right time
Made Core_Rendering module scan for assets
Updated loose file references to a number of assets to follow proper formatting
Refactored asset import code to follow a more consistent object heirarchy structure on importing assets, allowing more reliable cross-referencing between inbound items
Updated asset import logic for materials/images so that they properly utilize ImageType. Images correctly save out the assigned image type, materials reference the images' type to know what map slot they should be used in. Importer logic also updated to better find-and-add associated images based on type.
Cleaned up a bunch of old, outdated code in the asset importer
Added initial handling for in-place importing of files without needing to process them through the UI.
Added ability to edit module script from RMB context menu if torsion path is set
Updated list field code for variable inspector to utilize correct ownerObject field
2020-03-19 09:47:38 -05:00

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/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#pragma once
#ifndef AI_IOSTREAMBUFFER_H_INC
#define AI_IOSTREAMBUFFER_H_INC
#ifdef __GNUC__
# pragma GCC system_header
#endif
#include <assimp/types.h>
#include <assimp/IOStream.hpp>
#include <assimp/ParsingUtils.h>
#include <vector>
namespace Assimp {
// ---------------------------------------------------------------------------
/**
* Implementation of a cached stream buffer.
*/
template<class T>
class IOStreamBuffer {
public:
/// @brief The class constructor.
IOStreamBuffer( size_t cache = 4096 * 4096 );
/// @brief The class destructor.
~IOStreamBuffer();
/// @brief Will open the cached access for a given stream.
/// @param stream The stream to cache.
/// @return true if successful.
bool open( IOStream *stream );
/// @brief Will close the cached access.
/// @return true if successful.
bool close();
/// @brief Returns the file-size.
/// @return The file-size.
size_t size() const;
/// @brief Returns the cache size.
/// @return The cache size.
size_t cacheSize() const;
/// @brief Will read the next block.
/// @return true if successful.
bool readNextBlock();
/// @brief Returns the number of blocks to read.
/// @return The number of blocks.
size_t getNumBlocks() const;
/// @brief Returns the current block index.
/// @return The current block index.
size_t getCurrentBlockIndex() const;
/// @brief Returns the current file pos.
/// @return The current file pos.
size_t getFilePos() const;
/// @brief Will read the next line.
/// @param buffer The buffer for the next line.
/// @return true if successful.
bool getNextDataLine( std::vector<T> &buffer, T continuationToken );
/// @brief Will read the next line ascii or binary end line char.
/// @param buffer The buffer for the next line.
/// @return true if successful.
bool getNextLine(std::vector<T> &buffer);
/// @brief Will read the next block.
/// @param buffer The buffer for the next block.
/// @return true if successful.
bool getNextBlock( std::vector<T> &buffer );
private:
IOStream *m_stream;
size_t m_filesize;
size_t m_cacheSize;
size_t m_numBlocks;
size_t m_blockIdx;
std::vector<T> m_cache;
size_t m_cachePos;
size_t m_filePos;
};
template<class T>
AI_FORCE_INLINE
IOStreamBuffer<T>::IOStreamBuffer( size_t cache )
: m_stream( nullptr )
, m_filesize( 0 )
, m_cacheSize( cache )
, m_numBlocks( 0 )
, m_blockIdx( 0 )
, m_cachePos( 0 )
, m_filePos( 0 ) {
m_cache.resize( cache );
std::fill( m_cache.begin(), m_cache.end(), '\n' );
}
template<class T>
AI_FORCE_INLINE
IOStreamBuffer<T>::~IOStreamBuffer() {
// empty
}
template<class T>
AI_FORCE_INLINE
bool IOStreamBuffer<T>::open( IOStream *stream ) {
// file still opened!
if ( nullptr != m_stream ) {
return false;
}
// Invalid stream pointer
if ( nullptr == stream ) {
return false;
}
m_stream = stream;
m_filesize = m_stream->FileSize();
if ( m_filesize == 0 ) {
return false;
}
if ( m_filesize < m_cacheSize ) {
m_cacheSize = m_filesize;
}
m_numBlocks = m_filesize / m_cacheSize;
if ( ( m_filesize % m_cacheSize ) > 0 ) {
m_numBlocks++;
}
return true;
}
template<class T>
AI_FORCE_INLINE
bool IOStreamBuffer<T>::close() {
if ( nullptr == m_stream ) {
return false;
}
// init counters and state vars
m_stream = nullptr;
m_filesize = 0;
m_numBlocks = 0;
m_blockIdx = 0;
m_cachePos = 0;
m_filePos = 0;
return true;
}
template<class T>
AI_FORCE_INLINE
size_t IOStreamBuffer<T>::size() const {
return m_filesize;
}
template<class T>
AI_FORCE_INLINE
size_t IOStreamBuffer<T>::cacheSize() const {
return m_cacheSize;
}
template<class T>
AI_FORCE_INLINE
bool IOStreamBuffer<T>::readNextBlock() {
m_stream->Seek( m_filePos, aiOrigin_SET );
size_t readLen = m_stream->Read( &m_cache[ 0 ], sizeof( T ), m_cacheSize );
if ( readLen == 0 ) {
return false;
}
if ( readLen < m_cacheSize ) {
m_cacheSize = readLen;
}
m_filePos += m_cacheSize;
m_cachePos = 0;
m_blockIdx++;
return true;
}
template<class T>
AI_FORCE_INLINE
size_t IOStreamBuffer<T>::getNumBlocks() const {
return m_numBlocks;
}
template<class T>
AI_FORCE_INLINE
size_t IOStreamBuffer<T>::getCurrentBlockIndex() const {
return m_blockIdx;
}
template<class T>
AI_FORCE_INLINE
size_t IOStreamBuffer<T>::getFilePos() const {
return m_filePos;
}
template<class T>
AI_FORCE_INLINE
bool IOStreamBuffer<T>::getNextDataLine( std::vector<T> &buffer, T continuationToken ) {
buffer.resize( m_cacheSize );
if ( m_cachePos >= m_cacheSize || 0 == m_filePos ) {
if ( !readNextBlock() ) {
return false;
}
}
bool continuationFound( false );
size_t i = 0;
for( ;; ) {
if ( continuationToken == m_cache[ m_cachePos ] ) {
continuationFound = true;
++m_cachePos;
}
if ( IsLineEnd( m_cache[ m_cachePos ] ) ) {
if ( !continuationFound ) {
// the end of the data line
break;
} else {
// skip line end
while ( m_cache[m_cachePos] != '\n') {
++m_cachePos;
}
++m_cachePos;
continuationFound = false;
}
}
buffer[ i ] = m_cache[ m_cachePos ];
++m_cachePos;
++i;
if (m_cachePos >= size()) {
break;
}
if ( m_cachePos >= m_cacheSize ) {
if ( !readNextBlock() ) {
return false;
}
}
}
buffer[ i ] = '\n';
++m_cachePos;
return true;
}
static AI_FORCE_INLINE
bool isEndOfCache( size_t pos, size_t cacheSize ) {
return ( pos == cacheSize );
}
template<class T>
AI_FORCE_INLINE
bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) {
buffer.resize(m_cacheSize);
if ( isEndOfCache( m_cachePos, m_cacheSize ) || 0 == m_filePos) {
if (!readNextBlock()) {
return false;
}
}
if (IsLineEnd(m_cache[m_cachePos])) {
// skip line end
while (m_cache[m_cachePos] != '\n') {
++m_cachePos;
}
++m_cachePos;
if ( isEndOfCache( m_cachePos, m_cacheSize ) ) {
if ( !readNextBlock() ) {
return false;
}
}
}
size_t i( 0 );
while (!IsLineEnd(m_cache[ m_cachePos ])) {
buffer[i] = m_cache[ m_cachePos ];
++m_cachePos;
++i;
if (m_cachePos >= m_cacheSize) {
if (!readNextBlock()) {
return false;
}
}
}
buffer[i] = '\n';
++m_cachePos;
return true;
}
template<class T>
AI_FORCE_INLINE
bool IOStreamBuffer<T>::getNextBlock( std::vector<T> &buffer) {
// Return the last block-value if getNextLine was used before
if ( 0 != m_cachePos ) {
buffer = std::vector<T>( m_cache.begin() + m_cachePos, m_cache.end() );
m_cachePos = 0;
} else {
if ( !readNextBlock() ) {
return false;
}
buffer = std::vector<T>(m_cache.begin(), m_cache.end());
}
return true;
}
} // !ns Assimp
#endif // AI_IOSTREAMBUFFER_H_INC