mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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compresses void tc_spinloop() for both unix derivatives and apples to utilize pthread_yield_np(); mac only tweaks to Platform::getUserHomeDirectory() to return the ~/documents directory for parity with windows results |
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| .. | ||
| assimp | ||
| bullet | ||
| collada | ||
| convexDecomp | ||
| glad | ||
| gtest | ||
| libogg | ||
| libtheora | ||
| libvorbis | ||
| ljpeg | ||
| lpng | ||
| nativeFileDialogs | ||
| opcode | ||
| openal-soft | ||
| pcre | ||
| recast | ||
| sdl | ||
| sqlite | ||
| squish | ||
| tinyxml | ||
| Torque3D/msvc | ||
| zlib | ||
| .gitignore | ||