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afx
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give afx the gfx cleanup treatment
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2021-01-05 18:22:19 +10:00 |
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app
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Improve handling of non-default script filenames
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2021-01-19 21:32:31 +01:00 |
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assets
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just to save a PR: default asset visitor variables to emptystring
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2020-12-03 15:38:42 -06:00 |
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cinterface
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Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
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2020-12-15 11:04:15 -06:00 |
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collision
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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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2020-09-19 18:25:10 -05:00 |
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console
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Implement Unit Test Suite for TorqueScript.
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2021-04-12 21:43:57 -04:00 |
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core
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make string to char* conversion automatic
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2021-04-21 14:45:10 -05:00 |
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environment
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Merge pull request #442 from rextimmy/gfx_cleanup
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2021-01-05 03:00:04 -06:00 |
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forest
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Fix for crash in _onZoningChanged methods when called by hidden objects.
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2020-07-02 15:50:29 -04:00 |
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gfx
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Merge pull request #478 from Bloodknight/SDL_OpenGL_BPP_Fix
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2021-04-22 19:51:14 -05:00 |
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gui
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Fixes display of internal names on objects shown in guiTreeViewCtrl
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2021-02-24 01:05:24 -06:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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Removed old fixed function code from GFX.
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2021-01-05 12:57:17 +10:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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math
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adds binary to decimal and vice versa methods
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2021-04-02 14:08:26 -05:00 |
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module
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Better handling for finding modules by file path. Mainly used in asset importer
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2020-12-02 23:57:17 -06:00 |
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navigation
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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persistence
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uninitialized variables-persistence
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2020-05-11 15:12:50 -05:00 |
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platform
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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platformMac
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sdl usage standards proposal 3:
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2020-12-31 14:44:39 -06:00 |
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platformPOSIX
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Use strncat instead of strcat to prevent some buffer overflows
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2018-03-06 00:48:44 -05:00 |
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platformSDL
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sdl usage standards proposal 3:
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2020-12-31 14:44:39 -06:00 |
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platformWin32
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Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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2021-01-02 11:09:52 -06:00 |
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platformX86UNIX
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sdl usage standards proposal 3:
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2020-12-31 14:44:39 -06:00 |
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postFx
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PostEffect: Rename isEnabled field to enabled, to fix name clash
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2020-11-15 21:30:45 +01:00 |
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renderInstance
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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scene
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Adds handling to the path manager so it can deal with both looping and non-looping paths
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2020-11-02 23:26:50 -06:00 |
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sfx
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Comment out unused Call Ins for setting SFXSource transform
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2020-11-15 21:30:45 +01:00 |
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shaderGen
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Added in needed normal map processing for preview render
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2021-01-27 12:26:33 -06:00 |
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sim
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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add additional chars to the flatfile->asset->objectID name santization chain
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2021-04-06 15:17:06 -05:00 |
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terrain
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Improve terrain rendering, handle bug with no detail
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2021-01-04 20:06:17 +01:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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util
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Remove double quotes inside string definition in UndoManagerpushCompound
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2020-11-15 21:30:45 +01:00 |
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Verve
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Use string.compare instead of String::compare when comparing strings
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2020-10-04 00:33:21 +02:00 |
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windowManager
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |