Torque3D/Engine/source/scene
marauder2k7 68e762130d Compilation changes
Few compile time attempts to speed things up

Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch

small tweaks
2026-06-04 20:42:09 +01:00
..
culling Compilation changes 2026-06-04 20:42:09 +01:00
mixin Compilation changes 2026-06-04 20:42:09 +01:00
zones Compilation changes 2026-06-04 20:42:09 +01:00
fogStructs.h Compilation changes 2026-06-04 20:42:09 +01:00
pathManager.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
pathManager.h Compilation changes 2026-06-04 20:42:09 +01:00
reflectionManager.cpp Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
reflectionManager.h Compilation changes 2026-06-04 20:42:09 +01:00
reflectionMatHook.cpp The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 2016-02-16 02:50:49 -06:00
reflectionMatHook.h Compilation changes 2026-06-04 20:42:09 +01:00
reflector.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
reflector.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneCameraState.cpp Remove projection offset, add the hmd head matrix. Also tidy up a few things. 2016-09-11 22:42:42 +01:00
sceneCameraState.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneContainer.cpp fix scencontainter itterator filter 2026-03-11 17:09:29 -05:00
sceneContainer.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneManager.cpp fix bounds box display 2022-07-24 00:14:19 -05:00
sceneManager.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneObject.cpp Compilation changes 2026-06-04 20:42:09 +01:00
sceneObject.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneObjectLightingPlugin.h Compilation changes 2026-06-04 20:42:09 +01:00
scenePolyhedralSpace.cpp
scenePolyhedralSpace.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneQueryUtil.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneRenderState.cpp Removes current implement of shadow caching 2019-12-13 01:14:03 -06:00
sceneRenderState.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneSpace.cpp
sceneSpace.h Compilation changes 2026-06-04 20:42:09 +01:00
sceneTracker.cpp Optimize container bin lookups 2023-09-26 12:03:51 -05:00
sceneTracker.h Compilation changes 2026-06-04 20:42:09 +01:00
sgUtil.cpp
sgUtil.h Compilation changes 2026-06-04 20:42:09 +01:00
simPath.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
simPath.h Compilation changes 2026-06-04 20:42:09 +01:00