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assetBrowser
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very small sound asset changes
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2026-05-11 22:22:48 +01:00 |
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base
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add a datablock namespace hook for onInspect
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2025-02-15 17:38:11 -06:00 |
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classIcons
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renames Camera_image asset to comply to caps formatting to fix assert on case-sensitive platforms.
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2025-05-25 15:30:13 -05:00 |
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componentEditor
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misc cleanups related to ranges
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2025-10-07 16:31:24 -05:00 |
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convexEditor
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bind grid snapping bool to one variable
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2026-02-28 19:19:08 -06:00 |
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datablockEditor
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Implements misc fixes for the particle editor and particlesList inspector field
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2026-04-19 02:18:05 -05:00 |
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debugger
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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decalEditor
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fix apcrash when loading a new mission after painting decals but before properly selecting a new one to paint
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2026-01-19 21:28:48 -06:00 |
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editorClasses
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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editorCore
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- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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2025-05-25 07:40:10 -05:00 |
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forestEditor
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Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected
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2025-08-12 00:46:52 -05:00 |
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gui
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fix class prototype rescale
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2025-12-24 11:35:30 -06:00 |
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guiEditor
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add a (re)Generate font cache button to the profile tab
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2026-02-02 22:59:10 -06:00 |
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levels
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clean up manggled hdr vals
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2025-12-15 22:39:52 -06:00 |
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materialEditor
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dont try and recreate singletons
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2026-01-19 11:15:42 -06:00 |
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meshRoadEditor
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spline color visibility tweak
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2025-11-18 18:56:24 -06:00 |
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missionAreaEditor
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remove terrain dependency from mission area
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2025-06-15 12:41:47 +01:00 |
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navEditor
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navmesh creation default fixes
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2025-12-18 13:56:28 -06:00 |
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particleEditor
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Implements misc fixes for the particle editor and particlesList inspector field
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2026-04-19 02:18:05 -05:00 |
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physicsTools
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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projectImporter
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Misc fixes associated to looseAssetFiles handling and lookups for LevelAssets
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2026-04-21 01:22:26 -05:00 |
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resources
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pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
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2023-03-07 16:09:11 -06:00 |
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riverEditor
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spline color visibility tweak
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2025-11-18 18:56:24 -06:00 |
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roadEditor
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spline color visibility tweak
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2025-11-18 18:56:24 -06:00 |
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shaderEditor/gui
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shader node editor test
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2024-03-03 21:13:58 +00:00 |
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shapeEditor
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Fixes various reported issues with the ShapeEd update
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2025-10-13 00:07:46 -05:00 |
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shapes
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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VerveEditor
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Tweaks the logic to how the editor handles toggling and setting of camera modes to behave more consistently, allow for initializing the camera into another mode(like 3rd person), and properly toggling back and forth between the standard cam and whatever the other last camera mode was.
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2026-05-14 15:39:47 -05:00 |
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VPathEditor
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Tweaks the logic to how the editor handles toggling and setting of camera modes to behave more consistently, allow for initializing the camera into another mode(like 3rd person), and properly toggling back and forth between the standard cam and whatever the other last camera mode was.
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2026-05-14 15:39:47 -05:00 |
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windowConsole
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Add extra increased font size to Windowed Console
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2024-09-24 21:43:01 +02:00 |
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worldEditor
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Tweaks the logic to how the editor handles toggling and setting of camera modes to behave more consistently, allow for initializing the camera into another mode(like 3rd person), and properly toggling back and forth between the standard cam and whatever the other last camera mode was.
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2026-05-14 15:39:47 -05:00 |
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main.tscript
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shift prototyping UI into tools proper
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2025-05-17 16:25:07 -05:00 |
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settings.xml
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- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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2025-05-25 07:40:10 -05:00 |
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tools.module
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followup: readd, and rename the module.ScriptFile entries to thier lower case
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2021-07-20 12:15:05 -05:00 |
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tools.tscript
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Adjusts the handling of the disconnect call to not utilize package overrides, but instead a callOnModules invoke like most other cross-module calls.
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2025-04-22 18:20:12 -05:00 |