Torque3D/Engine/source/ts/collada
marauder2k7 2895e98cbb TSShape loader refactor
final setup for assimp

Added assimp importers and exporters, removed defaulting to all
Added compression to tshape
added dts version to tshape and cmake

Update assimpShapeLoader.cpp

quick fix

fix previewing dsq ground work

automatically export dsq files for animations

Groundwork

Adds the same sort of model for registering loaders and exporters as is set out on gbitmap
Added a bit more safety around the assimp matrix fix to convert incoming models to torques coordinate system.
2026-05-25 00:28:03 +01:00
..
colladaAppMaterial.cpp material definition 2025-01-23 22:15:29 +00:00
colladaAppMaterial.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaAppMesh.cpp matrix functions 2026-03-05 18:55:36 +00:00
colladaAppMesh.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaAppNode.cpp matrix functions 2026-03-05 18:55:36 +00:00
colladaAppNode.h virtuals removed 2024-03-18 18:13:00 +00:00
colladaAppSequence.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
colladaAppSequence.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaExtensions.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
colladaExtensions.h Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
colladaImport.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
colladaLights.cpp Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
colladaShapeLoader.cpp TSShape loader refactor 2026-05-25 00:28:03 +01:00
colladaShapeLoader.h TSShape loader refactor 2026-05-25 00:28:03 +01:00
colladaUtils.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
colladaUtils.h dial back nullPtr usage 2025-12-29 17:45:09 -06:00